abbuc fix1 release (dog was missing landing platform next to him)
progress-driven flowers added
normalized scrolling works
working on landing scroll fix
sfx added
added dog animations+behavior, ntsc color fixes in gameDli
updated init part
added texts to the title
added rasta title
scoring implemented
new level data, updated fast restart (vram zx7 packed)
game over, game cycle
working on scrolling + new column data
proper fox jumping, game cycle draft
working on fox jump
added fire control, trajectory skip, faster progress, trajectory limit
fixed ntsc timing
music
rmt wip
added music, font
working on jump trajectory
added fox, updated NMIs
new gamedata support
v1.2 ntsc color fix, altirra os crash fix (on ending screen)
changed the way how resource files are handled - no more unnecessary saving to disk
fixed inverse color display in color mode
Hi Peter, honestly I was looking for some autoconversion from deplhi to c#, found a paid solution, contacted the company and they were so nice to perform the autoconversion for me for free... thats basically what is stored in the repository csharp dir. I did not touch that code, so it is definitely a half baked stuff. I was more focusing on the mapmaker honestly planning to integrate (recreate) fontmaker within it, but it is always like... I work on development of the tools when I have a need for...