I have the same problem. In my case it's more like a stuttering. I configured soundTouch like this setSettings(SETTINGS_USE_AA_FILTER, 1); setSettings(SETTINGS_AA_FILTER_LENGHT, 1); setSettings(SETTINGS_USE_QUICKSEEK, 0); setSettings(SETTINGS_SEQUENCE_MS, 40); setSettings(SETTINGS_SEEKWINDOW_MS, 15); setSettings(SETTINGS_OVERLAP_MS, 8); and I doubled the sample rate and halved the pitch
* added newton license
* minor
* improved voxel example, now we can edit the ...
* played around with modifying voxels
* separated physics pipe from rendering
* removed unused example
* refactoring nodes and physics