User Activity

  • Posted a comment on discussion General Discussion on DxWnd

    the hooking of genuine IDirect3DQuery9 objects for the only purpose of logging will be available by rebuilding the project with the #define HOOKD3D9QUERYINTERFACE statement if it have negative effect on efficience of d3d drawing,it's neccessary i guess

  • Posted a comment on discussion General Discussion on DxWnd

    CoD4 is still requies some pre-conditional hack for Vertex and textrue format,however it's fairly simple to bypass,the hardest section is the query9 obejct,now seems like conqured.Great job

  • Posted a comment on discussion General Discussion on DxWnd

    Test with this build,but i'm still wondering whether we can directly manipulate the geniune createquery9 object

  • Posted a comment on discussion General Discussion on DxWnd

    Do you refer to your custom build or to my dxwnd.dll that I posted here https://sourceforge.net/p/dxwnd/discussion/general/thread/c5891cdcc6/?page=1#5df7/4cbf/f8a2 ? I ask because I fear that my hack architecture is quite different from yours. I'm testing with the wip12 dll,it shows your fake object type works great, In my hack architecture,its based on the same idea that forcing SW TnL flag for some hardcoded program,however,this "middleware" layer can only change the parameters it sends to,but...

  • Posted a comment on discussion General Discussion on DxWnd

    It's the RegSetKeyValueW from ADVAPI32

  • Posted a comment on discussion General Discussion on DxWnd

    You should not use existing flags like TEXTUREMASK and TRANSFORMANDLIGHT to activate custom features because in this way you would also activate the corresponding hacks and this may alter the target behavior. You should use the EXPERIMENTAL flags. Anyway,it's just an temp workaround for GUI test switch when I have no spare time to digging out which option it belongs to,but this option seems like takes no effect in Dxwnd panel,is it the "texture handling" section?

  • Posted a comment on discussion General Discussion on DxWnd

    Great,it will be better to exist as an tweak in there

  • Posted a comment on discussion General Discussion on DxWnd

    Yeah,after some explore i found the debug option,however,I think it will be a bit difficult to find this without manual ;)

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kordfull
Joined:
2026-09-13 17:07:12.519000

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