User Activity

  • Posted a comment on ticket #328 on packfilemanager

    No probs. Very happy that it's possible, and I can wait. Thanks again!

  • Modified a comment on ticket #328 on packfilemanager

    That's exactly why I wanted the duplicate/move/delete option, because at the mo I can duplicate a general/agent/family member or (even a faction array) to my hearts content, without restriction, but I can't do the same in the RECORDS for said duplicated character, thus guarenteeing a crash (if I want to create a new family member with children). But if that option were there I would be able to create a new character (duplicate a CHARACTER_ARRAY-X and edit) and also duplicate the characters entry...

  • Modified a comment on ticket #328 on packfilemanager

    That's exactly why I wanted the duplicate/move/delete option, because at the mo I can duplicate a general/agent/family member or (even a faction array) to my hearts content, without restriction, but I can't do the same in the RECORDS for said duplicated character, thus guarenteeing a crash (if I want to create a new family member with children). But if that option were there I would be able to create a new character (duplicate a CHARACTER_ARRAY-X and edit) and also duplicate the characters entry...

  • Posted a comment on ticket #328 on packfilemanager

    That's exactly why I wanted the duplicate/move/delete option, because at the mo I can duplicate a general/agent/family member or (even a faction array) to my hearts content, without restriction, but I can't do the same in the RECORDS for said duplicated character, thus guarenteeing a crash (if I want to create a new family member with, say ,children). But if that option were there I would be able to create a new character (duplicate a CHARACTER_ARRAY-X and edit) and also duplicate the characters...

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Username:
kaukui
Joined:
2020-06-24 12:59:00

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