Okay thanks for verifying! Worst case I can setup a Win98 PC but it will be awhile because I've just got parts lying around in storage and who knows if any of them need fixing. I did play this game all through childhood though and it definitely feels more correct on the VMWare Win98 (and the clock actually matches which is a good sign). On 2/17/24, BEEN_Nath_58 beennath58@users.sourceforge.net wrote: Well Windows 7 runs the same as Windows 11 here so I don't think its a 2020-Windows 10 issue. For...
no upscaler: https://youtu.be/29Ayb5tWpi4 same result. A 45 second timer becomes 55 seconds. A whopping 22% speed reduction. Running on an I7 with 8 cores. On 2/17/24, huh huh2@users.sourceforge.net wrote: Hmm, you didn't write anywhere that you use HQ 4x post-processing. This can make a big difference. Speed Issues with Tanktics Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/dxwnd/discussion/general/ To unsubscribe from further messages, please visit https...
Alright, so i made a video demonstrating both the FPS and audio playback speed differences (Win10 DxWnd with no time stretch vs VMWare Win98): https://www.youtube.com/watch?v=GlJY4w4mcK4
The issue is the game, on windows 10, runs visibly slow. You can tell by comparing one of the Time Attack maps clock ticking down to a real clock. But if you load the game in Windows 98 in VMWare Player, the game is more fluid (running faster) and the clock ticks correctly to a real clock. I'll try the ISO version too but I don't think that will affect it (as the issue is fixed on a win98 VM). I also own the boxed game but the CD is who-knows-where after all these years.
I've been doing more testing. DxWnd reports a mere 12-15 FPS without time stretching. I wonder if modern windows (Win10 2004) high resolution timer API change is the cause. see https://randomascii.wordpress.com/2020/10/04/windows-timer-resolution-the-great-rule-change/ I'd play it in VMWare Player, it works great and fast... except one flaw. The mouse magically stops responding when in relative mode (mouse movement like a joystick).
So I've got a bunch of issues here on Windows 10. Issues have gotten worse with subsequent Windows 10 updates. The core one I want to talk about today is timing. I could be wrong, but Tanktics running at an average of 12 FPS feels incredibly wrong and slow. Countdown timers in the game run somewhere between 25-50% too slow. Now I can use this cool DxWnd feature called Time Stretching and it works! 1.5x feels great. Movement is smooth and the time ticking down looks way more like actual seconds. However,...
So I've got a bunch of issues here on Windows 10. Issues have gotten worse with subsequent Windows 10 updates. The core one I want to talk about today is timing. I could be wrong, but Tanktics running at an average of 12 FPS feels incredibly wrong and slow. (I tried to test with a Win98 VM but I cannot get the game to load.) Countdown timers in the game run somewhere between 25-50% too slow. Now I can use this cool DxWnd feature called Time Stretching and it works! 1.5x feels great. Movement is smooth...
So I've got a bunch of issues here on Windows 10. Issues have gotten worse with subsequent Windows 10 updates. The core one I want to talk about today is timing. I could be wrong, but Tanktics running at an average of 12 FPS feels incredibly wrong and slow. (I tried to test with a Win98 VM but I cannot get the game to load.) Countdown timers in the game run somewhere between 25-50% too slow. Now I can use this cool DxWnd feature called Time Stretching and it works! 1.5x feels great. Movement is smooth...