The reason the CD audio didn't come with this GSP release is that each game uses CD Tracks 2 and 3, and there are multiple games on one CD, so the company didn't include these CD audio tracks because they would conflict between games. But the standalone releases of these games had CD audio. I still can't find the CD audio for The Avengers Pinball or Soccer 98. I'm not even 100% sure they had CD audio, but the volume lever has a CD beside it for those games too.
@huh2 Yes, thanks for the info about nircmd.exe. What I was wondering is, does this work in a batch file with DxWnd? When I try for example: batch file: nircmd (to change resolution to 1024x768) dxwnd (to run the game) nircmd (to change resolution back to normal) It runs all the commands simultaneously, not in sequence. I'm used to batch file programming back in the MS-DOS days, do I need to use "call" at the beginning of each line or something so that each command per line runs in sequence? The...
@huh2 Yes, thanks for the info about nircmd.exe. What I was wondering is, does this work in in batch file with DxWnd? When I try for example: batch file: nircmd (to change resolution to 1024x768) dxwnd (to run the game) nircmd (to change resolution back to normal) It runs all the commands simultaneously, not in sequence. I'm used to batch file programming back in the MS-DOS days, do I need to use "call" at the beginning of each line or something so that each command per line runs in sequence? The...
@huh2 Thanks for your hard work and also thanks to @beennath58 for testing this too. I am getting the same results as you, meaning it's working well. I'm sure you've tried various settings to try to get this to work without having to manually set the screen resolution to 1024x768 and having to auto-hide the taskbar. I wonder what it is about windowed mode vs. full screen mode that makes the difference? Is there a way for DxWnd to launch a batch file where I can use an external utility to change the...
@huh2 Thanks for your hard work and also thanks to @beennath58 for testing this too. I am getting the same results as you, meaning it's working well. I'm sure you've tried various settings to try to get this to work without having to manually set the screen resolution to 1024x768 and having to auto-hide the taskbar. I wonder what it is about windowed mode vs. full screen mode that makes the difference?
@huh2 Thanks. It works for me, however, out of curiosity, I captured a screenshot of the pinball table in 24 bit color, and uploaded it to this site which counts the number of colours used in an image (PNG in this case) - https://townsean.github.io/canvas-pixel-color-counter/ and it's indicating around 16,000 colours used. Whereas, when I do a screen capture without cnc-ddraw in use, just DxWnd and select 24 bit colour in-game, the number colours used is around 204,000. So the 24 bit colour with...
@ghotik @dippy-dipper2 Well, I got The Avengers Pinball to display it's in-game videos on the umbrella using cnc-ddraw, but it's interesting to note that it wouldn't show those in-game videos if I put the cnc-ddraw (or alternatively, DDC) files in the "Program Files (x86)" folder of the game. I had to put the game in another folder then it worked. Now, I was wondering if it's possible to also use DxWnd, so that I can select 24-bit color in the menu? I tried different settings, but cnc-ddraw and DxWnd...
Well, I got The Avengers Pinball to display it's in-game videos on the umbrella using cnc-ddraw, but it's interesting to note that it wouldn't show those in-game videos if I put the cnc-ddraw (or alternatively, DDC) files in the "Program Files (x86)" folder of the game. I had to put the game in another folder then it worked. Now, I was wondering if it's possible to also use DxWnd, so that I can select 24-bit color in the menu? I tried different settings, but cnc-ddraw and DxWnd don't seem to be able...