I was able to query the OpenGL profile via the v3 syntax and got "compatibility profile" with this in ProjectM4Widget::initializeGL GLint flags; glGetIntegerv(GL_CONTEXT_FLAGS, &flags); if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) { std::cout << "Core profile" << std::endl; } else { std::cout << "Compatibility profile" << std::endl; } glxinfo/eglinfo report supported profiles: core 4.6 and ES 3.2 (on multiple hardware and software devices, including nvidia dedicated card, intel integrated...
sigsegv when playing anything with projectm