Hi, I freshly installed Embarcadero C++Builder 10.2 and GLScene 1.6. I also setup the PATH variable to match the installation on D:\GLScene (other reported bug with the installer), so I can import the design time packages. When loading the sample project "Customquad" it does not compile properly: [bcc32 Error] OpenGLTokens.hpp(3079): E2040 Declaration terminated incorrectly Full parser context Unit1.cpp(4): #include Unit1.h Unit1.h(13): #include D:\GLScene\include\Win32\GLBehaviours.hpp GLBehaviours.hpp(20):...