You are welcome, thank you for taking care of this. MSYS2 is very easy to install and maintain. The only issue I have with it and MinGW 64 is that it compiles 10 times slower than on Linux. My software compiles in 3 minutes on Linux and 30 minutes on Windows. Fortunately, at run-time performance is seriously good. Regards, Giovanni
What about adding something similar to the configure script, would it bee too trivial? msys_build='no' if [[ $(gcc --version | grep ^gcc) == *"MSYS2"* ]]; then msys_build='yes' fi
This is the output of the command "gm.exe -version", built out of version 1.3.33 without any patch. GraphicsMagick 1.3.33 2019-07-20 Q16 http://www.GraphicsMagick.org/ Copyright (C) 2002-2019 GraphicsMagick Group. Additional copyrights and licenses apply to this software. See http://www.GraphicsMagick.org/www/Copyright.html for details. Feature Support: Native Thread Safe yes Large Files (> 32 bit) yes Large Memory (> 32 bit) yes BZIP yes DPS no FlashPix no FreeType yes Ghostscript (Library) no JBIG...
I have been using Graphics Magick API for at least four years together with my C++ application running on Windows, Linux and Mac. On Windows I compile Graphics Magick using MSYS2 anb MinGW64 using the following command: sh configure --prefix=/mingw64/local/dst/graphicsmagick --with-quantum-depth=16 --enable-shared --disable-static --disable-openmp --disable-installed --without-perl --without-webp --without-wmf make -j8 make install This command generates two nice self contained DLL. libGraphicsMagick++-12.dll...
Hi Ray, just to let you know that I started taking full advantage of MSYS2 packages....
I'm having a look at the package tree above and it is very interesting. I never used...
Hi Ray and Alexey, I'm aware of the package architecture around MSYS2, and probably...
Hi everybody, my name is Giovanni and I'm a Software Engineer. For hobby I like playing...