I'm going to try this ...
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@Danni : grab the DxWnd update that fixes the game in window mode here: https://sourceforge.net/p/dxwnd/discussion/general/thread/61ec392aae/?page=1#2173 In attach my exported profile for the game.
.rc10 fixed text offset in "Eternal Daughter" fixed dump of modified palette entries in IDirectDrawPalette::SetPaletteEntries added blit Y mirroring (up-down) added debug options to force X and Y blit mirroring added semaphore boolean to prevent the generic exception handler in CoCreateInstance try/except exception handler
@crazyc : thanks a lot, the fix about the offset works perfectly and I'm going to build a new release so that also @Danni will be able to take advantage of the possibility to set the size and position of the window. About the second fix for the un-aliased font there is now no DxWnd flag to set this possibility, but I'm going to add it.
Well my card is just the NVIDIA card and or the Intel card in my Acer nitro 5 laptop - and running windows 11. I think I have things working better since a new windows reinstall but also I don't think the issue of the game running from the temp folder is a graphics card issue either. I know my experience is not entirely unique as someone else on the NASCAR heat core forum had the same issue And another person had this issue with viper racing a game put out earlier by the same company using the same...
I have the suspect that the Mr. Driller problem and this problem could be related. In both cases, there could be some non-consumed message that forces a repaint of the graphic somehow. The logs don't show an intentional re-design of the dolphin head, so it may likely be a refresh of the image that is supposed to stay quietly in the background. Again, try "Msgs > Get all messages", does anything change? A weird idea: could you replace your keyboard or just detach it?