Oops, apparently Debian switched from sox to sox_ng and I didn't realize it. I filed this at https://codeberg.org/sox_ng/sox_ng/issues/826 so this issue can be closed.
I just tested on another computer I have access to. It's an AMD 5600G running Debian trixie, sox 14.4.2+git20190427-5+b3 and linux 6.12.63+deb13-amd64. On that system, running in parallel is actually faster than in series, which is what I'd normally expect: $ time (for x in {1..3}; do sox silence.wav -n stats -b 16 & done; wait) [...] real 0m0.040s user 0m0.114s sys 0m0.004s $ time (for x in {1..3}; do sox silence.wav -n stats -b 16; done; wait) [...] real 0m0.118s user 0m0.102s sys 0m0.016s
parallel stats performance scales poorly
atanks has been crashing sporadically for me and at least one other Debian user. https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1012164 has the other user's reports. The attached log has the output from version 6.6~dfsg-1+b1 right before the crash, and the backtrace. A previous atanks maintainer sent me this: My guess is that one of two things is happening - either a data file (image resource) is missing OR there is a memory issue. Basically it looks like the game is trying to draw an object and...
https://atanks.sourceforge.io/ under the Bugs section links to https://atanks.sourceforge.io/contact.html which says to email a previous maintainer. Separately, the sidebar links to https://sourceforge.net/p/atanks/bugs/ which gives me a Forbidden error if I try to file a bug. Are SourceForge discussions the right place to file bugs?
return No Data Available for serial queries
Migrated to github.
Migrated to github.