*fix linux build
Searching for WADs in the current directory can severely delay the game startup
Missing handling of FreeBSD in IPX-related code
I didnt' try the trunk, but with the latest patches 0.13.1beta builds fine with GCC...
Someone please freaking close this. (Gosh SF sucks!)
Both of these problems still stand for 0.13.1beta.
Catch up with recent C++ compilers
This is about GCC-style, inline assembly syntax; I don't see how standalone assemblers...