User Activity

  • Modified a comment on discussion General Discussion on DxWnd

    Best as I can tell, MCIERR_ILLEGAL_FOR_AUTO_OPEN means it's trying to operate on an mci device from a different thread than the one that opened it. Debugging shows that that it is doing that. The error name doesn't make sense though. I suspect that it works in win98 because most of winmm is in win16 code and every win32 thread in a given process is treated as a single win16 task.

  • Posted a comment on discussion General Discussion on DxWnd

    Best as I can tell, MCIERR_ILLEGAL_FOR_AUTO_OPEN means it's trying to operate on an mci device from a different thread than the one that opened it. Debugging shows that that it is doing that. The error name doesn't make sense though.

  • Posted a comment on discussion General Discussion on DxWnd

    Crap, the indeo codecs were removed from windows 11 25h2.

  • Posted a comment on discussion General Discussion on DxWnd

    I don't think it's worthwhile for this specific game but if there are similar codec issues elsewhere, it might be.

  • Posted a comment on discussion General Discussion on DxWnd

    Turns out WMP uses a different layer 2 decoder, https://learn.microsoft.com/en-us/windows/win32/medfound/mpeg-audio-decoder-mft , which is part of Media Foundation and is why it works. The Directshow one is built into quartz.dll and there don't appear to tweaks that can fix it.

  • Modified a comment on discussion General Discussion on DxWnd

    Testing shows that the directshow layer 2 decoder fails on joint-stereo files at less than 160kbps and the movie audio is joint-stereo with 112kbps. No idea how to fix this except the install a different layer 2 decoder.

  • Posted a comment on discussion General Discussion on DxWnd

    Testing show that the directshow layer 2 decoder fails on joint-stereo files at less than 160kbps and the movie audio is joint-stereo with 112kbps. No idea how to fix this except the install a different layer 2 decoder.

  • Modified a comment on discussion General Discussion on DxWnd

    The video is 192 pixels wide so that makes sense. I figured the distorted audio was due to playback speed being too slow but it looks correct so clearly that's wrong. Edit: The video plays correctly with WMP which means it can play it but if I load it into graphedt then the audio is corrupt so the problem in in directshow.

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cracyc
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2023-04-19 01:00:16.976000

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