As i said above it's waiting for vblank not setting the palette. Dxwnd does support this but it's checking for the wrong instruction sequence: // this pattern: // start: IN AL,DX ; I/O command // TEST AL,08 // JNZ SHORT start or JZ SHORT start // is often used to sample the video card status and wait for a vSync status. // since the JNZ block is followed by a JZ block removing the IN instruction is not // enough to avoid an endless loop. You have to clear all 3 instructions. but this uses AND AL,8...
As i said above it's waiting for vblank not setting the palette. Dxwnd does support this but it's checking for the wrong instruction sequence: // this pattern: // start: IN AL,DX ; I/O command // TEST AL,08 // JNZ SHORT start or JZ SHORT start // is often used to sample the video card status and wait for a vSync status. // since the JNZ block is followed by a JZ block removing the IN instruction is not // enough to avoid an endless loop. You have to clear all 3 instructions. but this uses AND AL,8...
As i said above it's waiting for vblank not setting the palette. Dxwnd does support this but it's checking for the wrong instruction sequence: // this pattern: // start: IN AL,DX ; I/O command // TEST AL,08 // JNZ SHORT start or JZ SHORT start // is often used to sample the video card status and wait for a vSync status. // since the JNZ block is followed by a JZ block removing the IN instruction is not // enough to avoid an endless loop. You have to clear all 3 instructions. but this uses AND AL,8...
There is a win16 and win32 version on the cdrom. The win16 version tries to start but has issues with window focus. The win32 one directly accesses vga ports. If run (on my computer) without dxwnd it dies with a directdraw error.
There is a win16 and win32 version on the cdrom. The win16 version tries to start but has issues with window focus. The win32 one directly accesses vga ports.
No, bad program (it's waiting for vblank). Edit: I haven't seen it documented anywhere but if you open about, move it so the edge is off the right-bottom corner of the screen, hold ctrl-shift while pressing ok, then hold ctrl-shift again while right clicking on the main window, a level select menu appears.
No, bad program (it's waiting for vblank).
I found the real default.gb3 in the cd image. Game starts properly with this. Annoyingly it's aggressive mouse capture tends to crash explorer. Center on exit seems to help by fooling the game into thinking the mouse is still in the window.