Have you tried the latest beta? You can try (at your own risk :) ) the prerelease builds; you can found them here: dmg for osx: https://github.com/cnr-isti-vclab/meshlab/releases portable version for win https://ci.appveyor.com/project/cignoni/meshlab/build/artifacts
Like most of the open source tools, the use of the distributed binary is totally...
MeshLab is moving to github. Basic instruction can be found in the src folder at...
Final SVN Commit. Moved to GIT. This repository...
A lot of cleaning and a bit of refactoring of t...
small issue in per mesh color scatter
minimal change
Updated the Screened Poisson to the 9.1 version
The algorithm implemented in meshlab for texture aware simplification is a minor...
refactored a bit the 'updated version' http che...
harmless warnings
harmless warnings
harmless warnings
better descriptions of filters (for better keyw...
Refactored harmonic filter
Heavy refactoring of the matrix transformation ...
removed qt error message due to missing placeho...
Corrected nasty bug on loading meshes with nan ...
corrected bug for date/update version
Cleaning messages and parameters
improved colormap shaders
Corrected various bug (Box, color)
Added colormapping to the the quality contour d...
reused a string definition in the hope of solvi...
other small changes...
Small changes to allow win compilation
improved documentation of percentile clamping
Missin files and other updated files for screee...
Making work the new screened poisson reconstruc...
updated to the last version of the screened poi...
Moved new poisson in
added a missing lib to the pro
added an seemlingly useful activate windows for...
Refactored edit align so that it never uses mes...
Definitely Agree. It is on the way. We already did it for the vcg library (aka the...
added a dummy glGetError at the beginning of th...
Small changes to make the edit align working ag...
harmless clang warning
Small changes to make it compiling
removal of extended marching cube
Are you using the latest vcg lib? clone it from github (do not use the old svn rep)...
Changed default color for mesh and points
Changed the type of the MLRenderingColorPicker:...
Changed refernce to pointer to allow safe null...
Probably can help... http://meshlabstuff.blogspot.it/2009/04/how-to-remove-inter...
Small changes to remove clang issues
Small changes to remove clang issues
Huge copyright sanitization of the header files...
Updated copyright disclaimer of the mc lookup t...
Removed unsupported emc
updated list of working samples
small refactoring
Improved distance field volume reconstruction.
small changes to allow clang compilation
Small change to make the bbox function in segme...
small change to refactor the use of viewpoint f...
Cleaning up sample prog
Cleaning up sample prog
Cleaning up sample prog
Cleaning up sample prog
Cleaning up sample prog
Cleaning up sample prog
updated to the new meshlab
Added missing addOrGetMesh
Small changes to allow clang compilation
Old bug corrected in october 2015 https://sourceforge.net/p/vcg/code/5614/
added missing typename
corrected syntax error in use fo IsValidPointer
sure. Geometric function filter
To visualize geodesic distance as bands you have to exploit the fact that, in MeshLab,...
Re-edited my post above to clarify it.
To visualize geodesic distance as bands you have to exploit the fact that the in...
To visualize geodesic distance as bands you have to exploit the fact that the computed...
To visualize geodesic distance as bands you have to exploit the fact that the computed...
Added comments and MaxCountInRange function to ...
Temporary Commit. Still to be improved the Curv...
corrected/completed some HasVEAdjacency HasEEAd...
Added missing IsVEInititialized and VEClear
Added TestVertexEdge to check correctness of ve...
Modified according to the changes of edge::VVSt...
edge::VVStarVE now is templated on VertexType i...
Added very useful "IsValidPointer" functions th...
Refactored and commented. Now can also cut alon...
Changed DihedralAngleRad to do not use precompu...
better comments
Added 0-1 clamping to setgray
Added Parula-like color map
Significantly refactored. Renamed a bunch of va...
Switched to eigen to find the optimal position ...
Done (but in a different way)
syntax error in vcg/complex/algorithms/create/platonic.h
syntax error in vcg/complex/algorithms/clean.h
done
Refactored a bit SuperQuadric functions (sugges...
Corrected missing return value in SplitSelected...
include <vcg complex="" complex.h=""> is not included in any of the io files. it...
vcg compilation fails
Wrong checking of file extension in /vcglib/wrap/io_trimesh/import.h and export.h
corrected the FileExtension helper func as sugg...