User Activity

  • Posted a comment on discussion Scripting Support on MudMaster 2k6

    I got the counter working, but the issue I come up with now is that when someone says the sentence I use to trigger the counter it changes one of the statusbaritems to "(name) says - (name)" instead of just keeping the target name as is. Also, when I clear the counter it completely deletes the target name from the statusbar. Although the variable itself never changes from the target name.

  • Posted a comment on discussion Scripting Support on MudMaster 2k6

    So far what I've come up with works as such. I type in tar %0 IE: tar Rugal and I get a statusbar item that looks like Target - Rugal. What I'm desiring is a counter to the right of it that would see "Rugal eats a sensu bean." and add 1 to it. IE: Target - Rugal 0 would become Target - Rugal 1. That is a part I cannot figure out, I've been fiddling with it for a couple hours now. I would also like a command to reset the counter to 0. But as of yet I am unable to get the math and if statements right...

  • Posted a comment on discussion Scripting Support on MudMaster 2k6

    I have been trying to figure out how I could make a counter for when a target "eats a" is seen. I've never been very good at programming, so I was wondering if someone could help me out here. Basically I want to be able to target a character and have their name and a count in the status bar. Then when they were to "eat" an item I would like to have it increase said counter by 1. I've been trying to do this on my own, but I've got a very poor grasp on the variables and math functions and how to combine...

View All

Personal Data

Username:
canscrubenha
Joined:
2022-05-03 02:32:46.105000

Projects

  • No projects to display.

Personal Tools