Oops - sorry, I should add, the Metal port won't help - the Metal render will be in its own CA layer too and have its own issues. Metal + rewritten scrolling would work, but it's the rewritten scrolling that's winning. On Wed, Dec 30, 2020 at 3:02 PM Benjamin Supnik bsupnik@xsquawkbox.net wrote: Hi Guys, This ticket should get moved to the github BrickSmith repo. Robin, the isn't GL itself - Big Sur. GL apps still work - the issue is that Apple finally fully removed support for NS Views for GL that...
Hi Guys, This ticket should get moved to the github BrickSmith repo. Robin, the isn't GL itself - Big Sur. GL apps still work - the issue is that Apple finally fully removed support for NS Views for GL that don't have their own CA layer. Not having a CA layer is a legacy option but was required to make BrickSmith's zooming and scrolling model work, so the changes to make a "modern" app (GL or Metal) is non-trivial. On Tue, Dec 29, 2020 at 2:29 PM Mark Mitchell markmit@users.sourceforge.net wrote:...
Hi Zack, I think this bug may be fixed on the very latest code - 61252 looks okay on an internal build. Unfortunately Apple deprecated the way that Bricksmith does scrolling, so builds cut now on modern macs are completely borked. If/when I can ever get the program rebuilt, we should re-examine this.
Wrong Category for unofficial parts
Walk-through mode bugs
Pause during model change due to smooth-side calculations
Crash when deleting part
Fixed with r650.
Part insertion goes to parent step of selection, not last step
Fixed with r650.
Bug fix: newly inserted non-lsynth parts go int...
This is what appears to be going wrong: for some reason the noteNeedsDisplay method...
This is the back-trace thread #1: tid = 0x147dee, 0x00000001000dc4f5 Bricksmith`-LDrawGLCamera...
Part insertion goes to parent step of selection, not last step
Crash when deleting part
Imperfect Alpha translucency for unofficial part 60616a
fixed with SVN r648. Tested with mouse, pinch zoom and zoom-out tool in both walk-through...
fixed with SVN r648.
Zoom Can Go negative
bug fix: do not allow zoom < 1%.
Some perf notes - release opt, first-gen retina-book i7 (read: pretty fast machine)...
Update to related-file list.
Zoom Can Go negative
Seg Fault After Editing Multiple Files At once
Seg Fault After Editing Multiple Files At once