User Activity

  • Modified a blog post on Linux Air Combat

    Introducing Linux Air Combat

  • Modified a blog post on Linux Air Combat

    Introducing Linux Air Combat

  • Modified a comment on discussion LAC Bug tracking on Linux Air Combat

    More progress. Alpha testing confirms that players are no longer able to select their own aircraft when using the latest alpha-test version of LAC. However, we are still seeing the "Sinking Feeling" bug from time to time. We've been diligently hunting "Sinking Feeling" for several months now. I am increasingly convinced that it is originating in the LacServer logic that inserts Replay Bloke packets into several of the missions in Realm01. That logic TRIES to monitor network activity for about 10...

  • Modified a comment on discussion LAC Bug tracking on Linux Air Combat

    More progress. Alpha testing confirms that players are no longer able to select their own aircraft when using the latest alpha-test version. However, we are still seeing the "Sinking Feeling" bug from time to time. We've been hunting "Sinking Feeling" for a long time. I am increasingly convinced that it is originating in the LacServer logic that inserts Replay Bloke packets into several of the missions in Realm01. That logic TRIES to monitor network activity for about 10 seconds before inserting...

  • Modified a comment on discussion LAC Bug tracking on Linux Air Combat

    More progress. Alpha testing confirms that players are no longer able to select their own aircraft when using the latest alpha-test version. However, we are still seeing the "Sinking Feeling" bug from time to time. We've been hunting "Sinking Feeling" for a long time. I am increasingly convinced that it is originating in the LacServer logic that inserts Replay Bloke packets into several of the missions in Realm01. That logic TRIES to monitor network activity for about 10 seconds before inserting...

  • Posted a comment on discussion LAC Bug tracking on Linux Air Combat

    More progress. Alpha testing confirms that players are no longer able to select their own aircraft when using the latest alpha-test version. However, we are still seeing the "Sinking Feeling" bug from time to time. We've been hunting "Sinking Feeling" for a long time. I am increasingly convinced that it is originating in the LacServer logic that inserts Replay Bloke packets into several of the missions in Realm01. That logic TRIES to monitor network activity for about 10 seconds before inserting...

  • Posted a comment on discussion Wish List on Linux Air Combat

    This has now been implemented in new alpha-test version 9.94H. My tired old eyes like it a LOT but I don't think it will make any difference for you youngsters with sharp vision. Old guys RULE!

  • Posted a comment on discussion LAC Bug tracking on Linux Air Combat

    After a week of diligent testing, the frequency of the "Sinking Feeling" bug has diminished, but it is still present in rare cases. I think the bug referenced above causes ONE situation that can trigger the "Sinking Feeling" bug, but I conclude that there must be at least one more situation that triggers the bug. One possibility is the "Target Select allows Self-Select" bug that is described HERE: https://sourceforge.net/p/linuxaircombat/discussion/lacbugtracking/thread/56ad2d3b28/ Now that we've...

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Personal Data

Username:
bbosen
Joined:
2015-03-14 20:09:25
Location:
Houston / United States / CDT
Gender:
Male

Projects

This is a list of open source software projects that bbosen is associated with:

  • LAC Gun Camera Player Linux Air Combat utility to launch "Replay Bloke" missions Last Updated:
  • Project Logo Linux Air Combat Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source. Last Updated:
  • Linux Air Combat Server Internet server for Linux Air Combat Last Updated:
  • Mumble PushToTalk Button Simple GUI app for LINUX with just one clickable "PushToTalk" button Last Updated:

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