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  • Posted a comment on discussion Sphinx4 Help on CMU Sphinx

    I'm building a VR application that relies on voice input to cast spells. My fictional spell-casting language has 30 short words (each is a single syllable) that combine to make a spell phrase. Sometimes I get good recognition results from validation using a grammar file but it's still fairly inaccurate a lot of the time. What do I do now? Should I create a new language model for my (extremely small) language? I understand that creating a larger language model takes a long time, but this one is really...

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antidamage
Joined:
2009-06-02 10:59:27
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