Is there any description of those AIs ??? would be nice to know before I spend 10 hours on campaign.
Hey, I also played 97.02 What i like: * ornithopters look and behave better than previous static version * Difficulty levels actually work * skirmishes are also affected by difficulty level changes. What i dont like: * Ornitopters are killing my base (at final mission for mercenaries) * There ase no counter weapons against them * save files are not compatible with previous version. Quirks: sand worm randomly dies after eating about 3 tanks (and releasing spice) - probably indigestion :) I also noticed...
Recenly played 0.97.02 after realizing previous one has broken difficulty levels. At first I played compaign with qBotEasy setting it getting a little bit to adjust but after some time found tricks to beat it. CompaignAI plays really close to original Dune as I remember. * ai attacks in single units * you have enogh time to build base, including building all concrete platforms * Aslo it feels super easy, after trying to beat qBotEasy. Found some strange behaviour if I play for Merceneries at final...