Thank you for the reply. My question is not how i can scan the coordinates of an enemy robot but whether or not the official Rules of RoboCode allow it. A friend of mine told me that the radar can only detect the distance and the angle from itself and not the specific coordinates.
Hello everybody, I'm new to Robocode and I want to create an agent based on the BDI architecture. I already have a model of the game (with simple agents not BDI) in which the radar scans the distance and the heading of other tanks but I can't figure out if the official rules allow the tank to detect the specific coordinates when in radius.