User Activity

  • Modified a comment on discussion General Discussion on DxWnd

    Hey there, haven't posted on this topic in awhile because I was trying to figure out working on the particulars of the issues with Gunmetal with others but 2022 ended up being a bit of a bust for meaningful progress. I don't know if I ever made comment on it, but someone bundled up Dxwnd with a patched copy of the game and basically went with the time stretching method for "fixing" the game and it has never sat right with me, as there are many issues with using time stretching to fix the game that...

  • Posted a comment on discussion General Discussion on DxWnd

    Hey again, I didn't notice this thread had became briefly active again this year until just now when looking back on stuff for this game. A couple things worth mentioning even if I am a bit late to when this thread was active again: Saves aren't put in the registry... They're put in system32. I just learned that recently and honestly, I miss the days where I thought they were using the registry for save games. The metadata for game saves is stored in the registry anyways. There are two versions of...

  • Modified a comment on discussion General Discussion on DxWnd

    So I'm testing the latest Dxwnd release out of curiosity, and one thing to note is that we don't really need "Add message pump" anymore (it is currently enabled for the Gunmetal export), because it isn't a necessary option for the final patch release of the game. Secondly, I notice that the game momentarily locks up prior to further key inputs if I quicksave (F10) ingame. I could have sworn this was a time stretching only bug, and on that note, I noticed the export didn't have time stretching enabled...

  • Modified a comment on discussion General Discussion on DxWnd

    EDIT: Iunno why I was so testy about this at the time. Apologies from future me.

  • Posted a comment on discussion General Discussion on DxWnd

    So I'm testing the latest Dxwnd release out of curiosity, and one thing to note is that we don't really need "Add message pump" anymore as it is currently enabled for the Gunmetal export, but it isn't a necessary option for the final patch release of the game. Secondly, I notice that the game momentarily locks up prior to further key inputs if I quicksave (F10) ingame. I could have sworn this was a time stretching only bug, and on that note, I noticed the export didn't have time stretching enabled...

  • Modified a comment on discussion General Discussion on DxWnd

    Hey there, haven't posted on this topic in awhile because I was trying to figure out working on the particulars of the issues with Gunmetal with others but 2022 ended up being a bit of a bust for meaningful progress. I don't know if I ever made comment on it, but someone bundled up Dxwnd with a patched copy of the game and basically went with the time stretching method for "fixing" the game and it has never sat right right me as there are many issues with using time stretching to fix the game that...

  • Modified a comment on discussion General Discussion on DxWnd

    You should probably start a separate topic for this then. It's a little rude trying to shove an unrelated game into a topic, even if they have overlapping problems. That and it would be helpful to others besides gho if, for your game, they had a easy to search out topic pertaining to it, as opposed to some small message on an entirely unrelated game. Just saying. EDIT: Iunno why I was so testy about this at the time. Apologies from future me.

  • Modified a comment on discussion General Discussion on DxWnd

    Hey there, haven't posted on this topic in awhile because I was trying to figure out working on the particulars of the issues with Gunmetal with others but 2022 ended up being a bit of a bust for meaningful progress. I don't know if I ever made comment on it, but someone bundled up Dxwnd with a patched copy of the game and basically went with the time stretching method for "fixing" the game and it has never sat right right me as there are many issues with using time stretching to fix the game that...

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alberthamik
Joined:
2018-03-09 07:40:42

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