User Activity

  • Committed [fa8895] on Code

    Updated gitinfo.

  • Committed [1287bd] on Code

    Merged with zandronum-stable.

  • Committed [2d4749] on Code

    Smoothly interpolate a player's view when turning 180 degrees or centering it. This is already handled in later versions of GZDoom, albeit differently.

  • Committed [1c0614] on Code

    Fixed a Linux compiler error.

  • Committed [1a5a49] on Code

    Fixed: players sometimes didn't have the correct skin on the client's end upon connecting to the server. This particularly happens when there's multiple player classes, each with their own set of skins.

  • Committed [d04a70] on Code

    Fixed: the client's command buffers didn't work in clientside demos, so players moved abnormally during playback.

  • Committed [1d9962] on Code

    Fixed: the intermission countdown timer on the scoreboard still decremented while a clientside demo was paused.

  • Committed [9c7fa2] on Code

    A player's z-position and velocity are now sent at full precision in MovePlayer server commands, ensuring maximum smoothness especially at low speeds.

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Personal Data

Username:
akmdm
Joined:
2023-11-05 21:14:24.380000
Location:
Canada / EDT

Projects

This is a list of open source software projects that Adam Kaminski is associated with:

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