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#95 Mapable keys for joystick

closed
5
2006-09-23
2004-10-15
No

Since modern joysticks have more then the 2 keys a
regular MSX joystick has I would like to ask for an option
to bind keys to joystick keys, not limiting them to 2
buttons but going beyond that.

For example:

Key 1 = trigger 1
Key 2 = trigger 2
key 3 = f1 / stop
etc etc

Ofcourse al has to be mapped according to the user his
own preferences.

(Try playing Penguin Adventure with your steering wheel)

Discussion

  • SD Snatcher

    SD Snatcher - 2005-02-12

    Logged In: YES
    user_id=130840

    I have a playstation-like USB joystick and must say it would
    be great to map it's buttons and axes to MSX buttons, keys
    and axes. The analog axes of the joystick could be mapped as
    paddles too.

     
  • Patrick van Arkel

    Logged In: YES
    user_id=887021

    We also could map TCL commands to a button, like the
    vdrive routines or the cheat routines. Would be a nice and
    very powerful feature to have :)

     
  • Manuel Bilderbeek

    Logged In: YES
    user_id=78178

    I think this was implemented by Wouter on 2006-08-30. You
    can bind any TCL command to any button of an input device.
    You can even make the scroll wheel work in MSX programs :)

    Please reopen if it doesn't work for you.

     
  • Manuel Bilderbeek

    • labels: --> General/misc
    • assigned_to: nobody --> m9710797
    • status: open --> closed