Since modern joysticks have more then the 2 keys a
regular MSX joystick has I would like to ask for an option
to bind keys to joystick keys, not limiting them to 2
buttons but going beyond that.
For example:
Key 1 = trigger 1
Key 2 = trigger 2
key 3 = f1 / stop
etc etc
Ofcourse al has to be mapped according to the user his
own preferences.
(Try playing Penguin Adventure with your steering wheel)
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I have a playstation-like USB joystick and must say it would
be great to map it's buttons and axes to MSX buttons, keys
and axes. The analog axes of the joystick could be mapped as
paddles too.
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We also could map TCL commands to a button, like the
vdrive routines or the cheat routines. Would be a nice and
very powerful feature to have :)
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I think this was implemented by Wouter on 2006-08-30. You
can bind any TCL command to any button of an input device.
You can even make the scroll wheel work in MSX programs :)
Please reopen if it doesn't work for you.