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#3536 FOTAQ: Jetty: "sign" at wrong position

closed-fixed
1
2011-02-19
2007-12-25
clem
No

FOTAQ talkie, Win32, Dec 24

At the dock there is a sign telling you that the ferryman is fishing. However the hotspot somehow becomes shifted to the right later in the game (visible when executing "areas" in the debugger)

Not sure if this is a ScummVM or a FOTAQ script problem.

Discussion

  • clem

    clem - 2007-12-25

    "look at sign" - incorrect behavior

     
  • clem

    clem - 2007-12-25

    Logged In: YES
    user_id=1138674
    Originator: YES

    File Added: queen.s27

     
  • clem

    clem - 2007-12-25

    "look at sign" - correct behavior, before the ferryman takes you across

     
  • Eugene Sandulenko

    What is the status of this item?

     
  • clem

    clem - 2009-01-08

    Just tried it again with the savegames I submitted back then and win32 SVN from Jan 08 2009 - it still happens if I use the savegame. To reproduce it without the savegame I'd need to play through most of the game, something I don't have time for right now. However I'd assume this bug still exists. (Feel free to lower its priority, doesn't seem to affect gameplay much)

     
  • digitall

    digitall - 2010-08-28
    • milestone: --> Flight of the Amazon Queen
     
  • digitall

    digitall - 2010-08-28

    Just replicated with HEAD i.e.
    ScummVM 1.2.0svn52422 (Aug 28 2010 13:14:58)
    Features compiled in: Vorbis FLAC MP3 ALSA SEQ RGB zLib FluidSynth
    on Linux 2.4.34 x86_32

    This occurs after retrieving the crystal skull from the island temple and escaping Floda, if you return to the Jetty.

    Attaching latest ScummVM savegame.
    Will play through in original interpreter to see if it occurs there.

     
  • digitall

    digitall - 2010-08-28

    Latest ScummVM savegame to demonstrate bug

     
  • digitall

    digitall - 2010-08-28

    This bug occurs in the original interpreter as well.
    Attaching original engine savegame to demonstrate.

     
  • digitall

    digitall - 2010-08-28
    • labels: --> Also occurs in the original
    • priority: 5 --> 1
     
  • digitall

    digitall - 2010-08-28

    Original Engine savegame demonstrating same bug

     
  • Gregory Montoir

    Gregory Montoir - 2011-02-19
    • status: open --> closed-fixed
     
  • Gregory Montoir

    Gregory Montoir - 2011-02-19

    There is an off-by one error in the original script triggers. I added a fix with commit 536813c9aeb958da52438a70499752ddef853eef. We could also add some code to detect corrupted savegames, but since this is minor, I haven't bothered to do so.

     
  • Gregory Montoir

    Gregory Montoir - 2011-02-19
    • assigned_to: nobody --> cyx