Compare the Top Programming Languages in Japan as of September 2024 - Page 3

  • 1
    Cython

    Cython

    Cython

    Cython is an optimizing static compiler for both the Python programming language and the extended Cython programming language (based on Pyrex). It makes writing C extensions for Python as easy as Python itself. Cython gives you the combined power of Python and C to let you write Python code that calls back and forth from and to C or C++ code natively at any point. Easily tune readable Python code into plain C performance by adding static type declarations, also in Python syntax. Use combined source code level debugging to find bugs in your Python, Cython, and C code. Interact efficiently with large data sets, e.g. using multi-dimensional NumPy arrays. Quickly build your applications within the large, mature, and widely used CPython ecosystem. The Cython language is a superset of the Python language that additionally supports calling C functions and declaring C types on variables and class attributes.
    Starting Price: Free
  • 2
    Emojicode

    Emojicode

    Emojicode

    Emojicode is an open-source, full-blown programming language, consisting of emojis. As a multi-paradigm language, Emojicode features object orientation, optionals, generics, closures, and protocols. Emojicode compiles native machine code using lots of optimizations that make your code fast. Emojicode comes with a comprehensive set of default packages. And you can easily write your own. We believe that Emojis have expressive force. Let’s use that to make programming more fun and accessible. Emojicode is a straightforward language to learn, whatever background you have. Our documentation is known to be excellent and stuffed with walk-through guides and examples. You can help Emojicode grow! Development takes place on GitHub and you’re invited to drop in. Before you install Emojicode make sure you have a C++ compiler and linker installed. clang++ or g++ is fine, for instance. The Emojicode compiler can only link binaries if such a compiler is available.
    Starting Price: Free
  • 3
    LOLCODE

    LOLCODE

    LOLCODE

    LOLCODE can interpret files from standard input or from a file. Spaces are used to demarcate tokens in the language, although some keyword constructs may include spaces. Multiple spaces and tabs are treated as single spaces and are otherwise irrelevant. Indentation is irrelevant. A command starts at the beginning of a line and a newline indicates the end of a command, except in special cases. Multiple commands can be put on a single line if they are separated by a comma (,). In this case, the comma acts as a virtual newline or a soft command break. Multiple lines can be combined into a single command by including three periods or the Unicode ellipsis character (u2026) at the end of the line. Lines with line continuation can be strung together, many in a row, to allow a single command to stretch over more than one or two lines. As long as each line is ended with three periods, the next line is included, until a line without three periods is reached.
    Starting Price: Free
  • 4
    Crystal

    Crystal

    Crystal

    Crystal’s syntax is heavily inspired by Ruby’s, so it feels natural to read and easy to write, and has the added benefit of a lower learning curve for experienced Ruby devs. Crystal is statically type-checked, so any type errors will be caught early by the compiler rather than fail on runtime. Moreover, and to keep the language clean, Crystal has built-in type inference, so most type annotations are unneeded. All types are non-nilable in Crystal, and available variables are represented as a union between the type and nil. As a consequence, the compiler will automatically check for null references in compile time. Crystal’s answer to metaprogramming is a powerful macro system, which ranges from basic templating and AST inspection to types inspection and running arbitrary external programs.
    Starting Price: Free
  • 5
    Forth

    Forth

    Forth

    Forth, the computer language was created for programming embedded and real-time applications. Today, it is available for developing applications on Windows, DOS, and variants of Unix that include macOS. Additionally, commercial-grade Forth cross-compilers generate highly optimized code that runs on a variety of microprocessors and microcontrollers and proves themselves very capable in custom-hardware environments. Forth is a high-level programming language, although most versions include an assembler. Fourth-system providers often include software tools to help application code make good use of system resources. Forth is interactive. It is conducive to developing modular, well-tested code in shorter development times. It can also result in very concise code. Some programmers are not accustomed to languages with such brevity, directness, and (apparent) simplicity. Forth has a reputation for rapid development, lean code, and superb performance.
    Starting Price: $399 one-time payment
  • 6
    QBasic

    QBasic

    QBasic

    QBasic as well as QuickBasic is an easy-to-learn programming language (and therefore ideal for beginners), based on DOS operating system, but also executable on Windows. QBasic is the slimmed-down version of QuickBasic. Compared to QuickBasic, QBasic is limited as it lacks a compiler. Therefore QBasic cannot be used to produce executables (.exe files). The source code (usual files with .bas extension) can only be executed immediately by the built-in QBasic interpreter. Furthermore, QuickBasic has a more extensive command set than QBasic. The best way to learn to program is to start with a lightweight programming language and a simple compiler. Qbasic (short: QB) has great advantages for pros and beginners that other compilers can't offer. Back then, when DOS was the most widely used operating system, QB IDE enjoyed great popularity. On current Windows systems, QBasic/QuickBASIC requires a DOS emulator, e.g. DOSBox.
    Starting Price: Free
  • 7
    Deno

    Deno

    Deno

    Deno is a simple, modern and secure runtime for JavaScript, TypeScript, and WebAssembly that uses V8 and is built in Rust. Deno comes with a manual which contains more in depth explanations about the more complex functions of the runtime, an introduction to the concepts that Deno is built on, details about the internals of Deno, how to embed Deno in your own application and how to extend Deno using Rust plugins. Next to the Deno runtime, Deno also provides a list of audited standard modules that are reviewed by the Deno maintainers and are guaranteed to work with a specific Deno version. These live in the denoland/deno_std repository.
    Starting Price: Free
  • 8
    Roy

    Roy

    Roy

    Roy is an experimental programming language that targets JavaScript. It tries to meld JavaScript semantics with some features common in static functional languages.
    Starting Price: Free
  • 9
    APL

    APL

    APL

    APL is an array-oriented programming language that will change the way you think about problems and data. With a powerful, concise syntax, it lets you develop shorter programs that enable you to think more about the problem you're trying to solve than how to express it to a computer.
    Starting Price: Free
  • 10
    CoffeeScript

    CoffeeScript

    CoffeeScript

    Underneath that awkward Java-esque patina, JavaScript has always had a gorgeous heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way. The golden rule of CoffeeScript is: “It’s just JavaScript.” The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable, pretty printed, and tends to run as fast or faster than the equivalent handwritten JavaScript. Most modern JavaScript features that CoffeeScript supports can run natively in Node 7.6+, meaning that Node can run CoffeeScript’s output without any further processing required. This list may be incomplete, and excludes versions of Node that support newer features behind flags; please refer to node.green for full details. You can run the tests in your browser to see what your browser supports.
    Starting Price: Free
  • 11
    Unlambda

    Unlambda

    Unlambda

    Unlambda is a programming language. Nothing remarkable there. The originality of Unlambda is that it stands as the unexpected intersection of two marginal families of languages. Functional programming languages, of which the canonical representative is Scheme (a Lisp dialect). This means that the basic object manipulated by the language (and indeed the only one as far as Unlambda is concerned) is the function. Rather, Unlambda uses a functional approach to programming: the only form of objects it manipulates are functions. Each function takes a function as an argument and returns a function. Apart from a binary “apply” operation, Unlambda provides several built-in functions (the most important ones being the K and S combinators). User-defined functions can be created, but not saved or named, because Unlambda does not have any variables.
    Starting Price: Free
  • 12
    QML
    QML is a declarative language that allows user interfaces to be described in terms of their visual components and how they interact and relate with one another. It is a highly readable language that was designed to enable components to be interconnected in a dynamic manner, and it allows components to be easily reused and customized within a user interface. Using the QtQuick module, designers and developers can easily build fluid animated user interfaces in QML, and have the option of connecting these user interfaces to any back-end C++ libraries. QML is a user interface specification and programming language. It allows developers and designers alike to create highly performant, fluidly animated and visually appealing applications. QML offers a highly readable, declarative, JSON-like syntax with support for imperative JavaScript expressions combined with dynamic property bindings.
    Starting Price: Free
  • 13
    SystemC

    SystemC

    SystemC

    Your online reference for everything related to SystemC, the language for system-level design, high-level synthesis, modeling and verification. SystemC™ addresses the need for a system design and verification language that spans hardware and software. It is a language built in standard C++ by extending the language with the use of class libraries. The language is particularly suited to model system's partitioning, to evaluate and verify the assignment of blocks to either hardware or software implementations, and to architect and measure the interactions between and among functional blocks. Leading companies in the intellectual property (IP), electronic design automation (EDA), semiconductor, electronic systems, and embedded software industries currently use SystemC for architectural exploration, to deliver high-performance hardware blocks at various levels of abstraction and to develop virtual platforms for hardware/software co-design.
    Starting Price: Free
  • 14
    GameMaker Language (GML)
    The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
    Starting Price: Free
  • 15
    AutoHotkey

    AutoHotkey

    AutoHotkey

    Define hotkeys for the mouse and keyboard, remap keys or buttons and autocorrect-like replacements. Creating simple hotkeys has never been easier; you can do it in just a few lines or less! AutoHotkey is a free, open-source scripting language for Windows that allows users to easily create small to complex scripts for all kinds of tasks such as form fillers, auto-clicking, macros, etc. AutoHotkey has easy-to-learn built-in commands for beginners. Experienced developers will love this full-fledged scripting language for fast prototyping and small projects. AutoHotkey gives you the freedom to automate any desktop task. It's small, fast, and runs out of the box. Best of all, it's free, open-source (GNU GPLv2), and beginner-friendly. AutoHotkey provides a simple, flexible syntax allowing you to focus more on the task at hand rather than every single little technicality. It supports not only the popular imperative-procedural paradigm, but also object-oriented and command-based programming.
    Starting Price: Free
  • 16
    AppleScript
    AppleScript is a scripting language created by Apple. It allows users to directly control scriptable Macintosh applications, as well as parts of macOS itself. You can create scripts, and sets of written instructions, to automate repetitive tasks, combine features from multiple scriptable applications, and create complex workflows. AppleScript 2.0 can use scripts developed for any version of AppleScript from 1.1 through 1.10.7, any scripting addition created for AppleScript 1.5 or later for macOS, and any scriptable application for Mac OS v7.1 or later. A scriptable application is one that can be controlled by a script. For AppleScript, that means being responsive to inter-application messages, called Apple events, sent when a script command targets the application. AppleScript itself provides a very small number of commands, but it provides a framework into which you can plug many task-specific commands, those provided by scriptable applications and scriptable parts of macOS.
    Starting Price: Free
  • 17
    Pine Script

    Pine Script

    TradingView

    Pine Script® is TradingView’s programming language. It allows traders to create their own trading tools and run them on our servers. We designed Pine Script® as a lightweight, yet powerful, language for developing indicators and strategies that you can then backtest. Most of TradingView’s built-in indicators are written in Pine Script®, and our thriving community of Pine Script® programmers has published more than 100,000 community scripts. It’s our explicit goal to keep Pine Script® accessible and easy to understand for the broadest possible audience. Pine Script® is cloud-based and therefore different from client-side programming languages. While we likely won’t develop Pine Script® into a full-fledged language, we do constantly improve it and are always happy to consider requests for new features. Because each script uses computational resources in the cloud, we must impose limits in order to share these resources fairly among our users.
    Starting Price: Free
  • 18
    ZenScript

    ZenScript

    CraftTweaker

    ZenScript originated from MineTweaker where a simple programming language is needed to allow users without programming knowledge to be able to execute simple commands by following the tutorials for it. Originally MineTweaker had a simple one-line-at-a-time parsed scripting system, but it quickly became clear that it wasn't flexible enough, so a simple parsed language was created. This parsed language worked quite well but was very inefficient as each value was wrapped into its own object. ZenScript allows mixed typed and typeless behavior. You don't need to define types anywhere, the compile will infer them where possible and exhibit typeless behavior when the type is effectively unknown. In nearly all the cases, the type is perfectly known and execution runs at native Java speed. Since there are types, they can be documented and enforced.
    Starting Price: Free
  • 19
    JavaScript

    JavaScript

    JavaScript

    JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.
  • 20
    Pascal

    Pascal

    Pascal

    Pascal is a procedural and imperative programming language. Pascal is a simple and efficient programming language designed for developers that want to build applications in structured ways. Free Pascal is a mature, versatile, open source Pascal compiler. It can target many processor architectures: Intel x86 (16 and 32 bit), AMD64/x86-64, PowerPC, PowerPC64, SPARC, SPARC64, ARM, AArch64, MIPS, Motorola 68k, AVR, and the JVM. Supported operating systems include Windows (16/32/64 bit, CE, and native NT), Linux, Mac OS X/iOS/iPhoneSimulator/Darwin, FreeBSD and other BSD flavors, DOS (16 bit, or 32 bit DPMI), OS/2, AIX, Android, Haiku, Nintendo GBA/DS/Wii, AmigaOS, MorphOS, AROS, Atari TOS, and various embedded platforms. Additionally, support for RISC-V (32/64), Xtensa, and Z80 architectures, and for the LLVM compiler infrastructure is available in the development version. Additionally, the Free Pascal team maintains a transpiler for pascal to Javascript called pas2js.
  • 21
    C++

    C++

    C++

    C++ is a simple and clear language in its expressions. It is true that a piece of code written with C++ may be seen by a stranger of programming a bit more cryptic than some other languages due to the intensive use of special characters ({}[]*&!|...), but once one knows the meaning of such characters it can be even more schematic and clear than other languages that rely more on English words. Also, the simplification of the input/output interface of C++ in comparison to C and the incorporation of the standard template library in the language, makes the communication and manipulation of data in a program written in C++ as simple as in other languages, without losing the power it offers. It is a programming model that treats programming from a perspective where each component is considered an object, with its own properties and methods, replacing or complementing structured programming paradigm, where the focus was on procedures and parameters.
    Starting Price: Free
  • 22
    GAUSS

    GAUSS

    Aptech Systems

    An easy-to-use data analysis and visualization environment based on the powerful, fast and efficient GAUSS Matrix Programming Language. Prototype to production: Embed custom GAUSS analytics directly in enterprise or web-applications. Customizable programs that extend the GAUSS platform in the fields of econometrics, finance, risk analysis, statistics and more. You can code ideas and techniques straight from the latest journals in GAUSS as quickly as you can with a pen and paper. The GAUSS matrix language is the most natural way to bring cutting edge math, statistics and machine learning to life. GAUSS is the product of more than three decades of innovation and refinement of efficient, native code. This combined with our optimizing compiler and modern threading capabilities, allows you to get your answers before the competition.
  • 23
    JSON

    JSON

    JSON

    JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language Standard ECMA-262 3rd Edition - December 1999. JSON is a text format that is completely language independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language. JSON is built on two structures: 1. A collection of name/value pairs. In various languages, this is realized as an object, record, struct, dictionary, hash table, keyed list, or associative array. 2. An ordered list of values. In most languages, this is realized as an array, vector, list, or sequence. These are universal data structures. Virtually all modern programming languages support them in one form or another.
    Starting Price: Free
  • 24
    Dart

    Dart

    Dart Language

    Mature and complete async-await for user interfaces containing event-driven code, paired with isolate-based concurrency. A programming language optimized for building user interfaces with features such as sound null safety, the spread operator for expanding collections, and collection if for customizing UI for each platform. Write code using a flexible type system with rich static analysis and powerful, configurable tooling. Target the web with complete, mature, fast compilers for JavaScript. Run backend code supporting your app, written using a single programming language. This collection is not exhaustive—it’s just a brief introduction to the language for people who like to learn by example. You might also want to check out the language and library tours, or the Dart cheatsheet codelab.
  • 25
    BLooP

    BLooP

    BLooP

    Welcome to the Dictionary of Programming Languages, a compendium of computer coding methods assembled to provide information and aid your appreciation for computer science history. BLooP was a very simple recursive block structured language invented by Douglas Hofstadter for his book Godel, Escher, Bach. It features simple subroutine structure, very simple number and boolean handling, and recursion. The interesting aspect of BLooP was that it offered only bounded loop constructs, and was therefore incapable of expressing certain general recursive computations.
    Starting Price: Free
  • 26
    Bash

    Bash

    Bash

    Bash is a free software Unix shell and command language. It has become the default login shell for most Linux distributions. In addition to being available on Linux systems, a version of Bash is also available for Windows through the Windows Subsystem for Linux. Bash is the default user shell in Solaris 11 and was the default shell in Apple macOS from version 10.3 until the release of macOS Catalina, which changed the default shell to zsh. Despite this change, Bash remains available as an alternative shell on macOS systems. As a command processor, Bash allows users to enter commands in a text window that are then executed by the system. Bash can also read and execute commands from a file, known as a shell script. It supports a number of features commonly found in Unix shells, including wildcard matching, piping, here documents, command substitution, variables, and control structures for condition testing and iteration. Bash is compliant with the POSIX shell standards.
    Starting Price: Free
  • 27
    Clarity

    Clarity

    Clarity Smart Contracts

    Clarity brings smart contracts to Bitcoin. It is a decidable language, meaning you can know, with certainty, from the code itself what the program will do. Clarity is interpreted (not compiled) & the source code is published on the blockchain. Clarity gives developers a safe way to build complex smart contracts for the world's most secure blockchain. The Clarity language uses precise and unambiguous syntax that allows developers to predict exactly how their contracts will be executed. The Clarity language allows users to supply their own conditions for transactions that ensure that a contract may never unexpectedly transfer a token owned by a user. Contracts written in Clarity are broadcasted on the blockchain exactly as they are written by developers. This ensures that the code developers wrote, analyzed, and tested, is exactly what gets executed.
    Starting Price: Free
  • 28
    Carbon Language
    Carbon Language: An experimental successor to C++. Performance matching C++ using LLVM, with low-level access to bits and addresses. Interoperate with your existing C++ code, from inheritance to templates. Fast and scalable builds that work with your existing C++ build systems. Solid language foundations that are easy to learn, especially if you have used C++. Easy, tool-based upgrades between Carbon versions. Safer fundamentals, and an incremental path towards a memory-safe subset. Carbon is fundamentally a successor language approach, rather than an attempt to incrementally evolve C++. It is designed around interoperability with C++ as well as large-scale adoption and migration for existing C++ codebases and developers.
    Starting Price: Free
  • 29
    Zig

    Zig

    Zig Software Foundation

    Zig is a general-purpose programming language and toolchain for maintaining robust, optimal and reusable software. Focus on debugging your application rather than debugging your programming language knowledge. A fresh approach to metaprogramming based on compile-time code execution and lazy evaluation. No hidden control flow. No hidden memory allocations. No preprocessor, no macros. Call any function at compile-time. Manipulate types as values without runtime overhead. Comptime emulates the target architecture. Use Zig as a zero-dependency, drop-in C/C++ compiler that supports cross-compilation out-of-the-box. Leverage zig build to create a consistent development environment across all platforms. Add a Zig compilation unit to C/C++ projects; cross-language LTO is enabled by default.
    Starting Price: Free
  • 30
    Odin

    Odin

    Odin Language

    Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming. Odin is the C alternative for the Joy of Programming. Odin has been designed for readability, scalability, and orthogonality of concepts. Simplicity is complicated to get right, clear is better than clever. Odin allows for the highest performance through low-level control over the memory layout, memory management and custom allocators and so much more. Odin is designed from the bottom up for the modern computer, with built-in support for SOA data types, array programming, and other features. We go into programming because we love to solve problems. Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin!
    Starting Price: Free