g-Platform : Acquisition QC
g-Platform : Acquisition QC includes all the required applications for testing the acquired 2D/3D seismic in the field or on the vessel during acquisition process:
- Geometry assignment QC and edit
- FB picking and basic refraction statics
- SC residual statics and deconvolution
- Signal processing
- Stack and post-stack migration
Geomage g-Platform™ provide processor with an interactive and graphical experience of working with seismic data. The software has separate packages for Acquisition QC, Land, Marine, VSP and Depth imaging applications that simplifies licensing to the domain you require to work in.
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Refraction
Refraction is a code-generation tool for developers. It uses AI to generate code for you. You can use it to generate unit tests, documentation, refactor code, and more. Generate code using AI in 34 languages — Assembly, C#, C++, CoffeeScript, CSS, Dart, Elixir, Erlang, Go, GraphQL, Groovy, Haskell, HTML, Java, JavaScript, Kotlin, LaTeX, Less, Lua, MatLab, Objective-C, OCaml, Perl, PHP, Python, R Lang, Ruby, Rust, Sass / SCSS, Scala, Shell, SQL, Swift, and TypeScript. Join thousands of developers around the world using Refraction to generate documentation, create unit tests, refactor code, and more using AI. Use the power of AI to automate the tedious parts of software development like testing, documentation, and refactoring, so you can focus on what matters. Refactor, optimize, fix and style-check your code. Generate unit tests for your code with various test frameworks. Explain the purpose of your code to make it easier to understand.
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Kray
Kray is a state of the art global illumination renderer that allows very fast and accurate rendering of scenes where indirect light plays important role. It includes the most advanced modern algorithms and optimizations to allow it to render full global illumination, reflections, refractions and caustics quickly on standard computers. Fast global illumination: light/photon mapping – biased, but very fast and not much dependent on number of ray recursions, path tracing – unbiased with serval sampling optimizations, irradiance caching – for fast, view independent, reusable GI solution storage, caustics. Light models: point/directional, line lights, area lights, background light, HDR image based lighting, lights pre sampling. Instancing: allows repeated re-use of the same geometry in multiply locations in the rendered scene with very low memory consumption, instanced geometry can be also instances, even self cloning is possible with user defined number of recursions.
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OSLO
OSLO (Optics Software for Layout and Optimization) is a comprehensive optical design program developed by Lambda Research Corporation. It integrates advanced ray tracing, analysis, and optimization methods with a high-speed internal compiled language, enabling users to address a wide array of challenges in optical design. OSLO's open architecture provides designers with significant flexibility to define and constrain systems according to their specific requirements. The software is capable of modeling various optical components, including refractive, reflective, diffractive, gradient index, aspheric, and freeform optics. Its robust ray tracing algorithms and analytical tools offer a solid foundation for optimizing and evaluating lenses, telescopes, and other optical systems. OSLO has been employed in designing numerous optical systems, such as space telescopes, camera lenses, zoom lenses, scanning systems, anamorphic systems, cinema systems, microscopes, ocular systems, etc.
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