Muse
Microsoft has unveiled Muse, a groundbreaking generative AI model designed to revolutionize gameplay ideation. Developed in collaboration with Ninja Theory, Muse is a World and Human Action Model (WHAM) trained on data from the game Bleeding Edge. This AI model possesses a comprehensive understanding of 3D game environments, including physics and player interactions, enabling it to generate consistent and diverse gameplay sequences. Muse can produce game visuals and predict controller actions, facilitating rapid prototyping and creative exploration for game developers. By analyzing over 1 billion images and actions, Muse demonstrates the potential to assist in game preservation by recreating classic titles for modern platforms. While still in the early stages, with current outputs at a resolution of 300×180 pixels, Muse represents a significant advancement in integrating AI into the game development process, aiming to enhance, not replace, human creativity.
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Pragma
Pragma is a powerful backend game engine designed to support live-service games with a full suite of online infrastructure. It provides seamless cross-platform account management, allowing players to connect and interact across different gaming ecosystems. The engine enhances social experiences by enabling friend systems, guilds, and in-game events. For multiplayer functionality, Pragma efficiently handles party systems, matchmaking, and server allocation. It also includes robust player data management, covering inventories, progression systems, and battle passes, along with tools for configuring in-game content, stores, and meta-game features. With built-in support for live operations, monetization, telemetry, and extensive customization, Pragma empowers developers to create scalable and engaging online experiences.
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Artificial Agency
The AI-powered behavior engine for games that feel truly alive. Artificial Agency is a generative behavior engine that integrates runtime decision-making seamlessly into any aspect of a game. Developers can embed generative AI into game mechanics to push the boundaries of interactive storytelling and gameplay. More individualized and responsive game environments keep players engaged and reduce churn. Completely customizable and extensible to align with developer vision. The behavior engine driving the future of interactive digital entertainment. Purpose-built for game developers and studios of any size, the company’s groundbreaking AI-powered behavior engine integrates runtime decision-making into game mechanics. Artificial Agency is poised to redefine the boundaries of gaming and completely reimagine the player experience.
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AccelByte
A secure identity and access management system that allows developers to build a direct relationship with their players. Collection of services that serve as the commerce backbone for a publishing platform or in-game store, from the product catalog, purchase, fulfillment, to digital ownership. Player data management that works cross-platform. Track players’ progression and attributes in one system regardless of where your player is playing. Assemble players to battle each other in real-time. Match players based on any attributes such as score, skill level, or latency. Drive player to player interactions through chat, presence, status, friends, and groups. Engage them deeper with leaderboards and achievements. Measure key metrics such as MAU, DAU, ARPU, retention, and view them in a dashboard. Feed custom game telemetry and run custom queries for advanced analytics.
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