Ultimate Unwrap 3D
Ultimate Unwrap 3D is a standalone UV mapping software for unfolding and unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping tools for those difficult to map areas on a model. The Pro version includes a full-featured set of additional UV mapping editing tools, such as straightening, aligning, packing, and seaming. It is ideal for artists, professionals, modellers, game developers, and hobbyists, and easy enough to use for all levels of computer users. Ultimate Unwrap 3D supports over 100 file formats, including FBX, DAE, ASE, DXF, LWO, OBJ, and DirectX. We support 3ds Max, Maya, SoftImage, Cinema 4D, Lightwave, Modo, Sketchup, and many more! Interactive seam picking mode. For marking seams in the 3D views. Repainting UVs for creating texture atlases from multiple textures. AutoTD UV islands. Scales UVs using the average texel density.
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Pixel Plow
Our GPU farm consists of many individual systems, each with 2 Nvidia GTX 1060, GTX 1070, or RTX 2060 Super GPUs. Each GPU has 6GB or 8GB of VRAM. GPU nodes have 32 to 64GB of system memory. During our search for a good render farm service, we began taking a critical look at how other farms operated. We quickly discovered several ways to increase accessibility, affordability, and security in every aspect of your render farm experience. Pixel Plow is the continuation of our effort to provide this experience in a simple, competitive package. With thousands of clients in over 90 countries around the world, Pixel Plow is quickly becoming a dominant force in the cloud rendering industry. Our instances of 3D Studio Max, Maya, Lightwave, Modo, Blender, Terragen, are the same as what you run on your computer. An appropriately prepared scene file sent to us will deliver an exact copy of what you can render locally, again assuming we support all of the software you need for your scene.
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering. Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
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metropoly
Stunning photo-scanned 3D people models. Add life to your architectural visualization projects and renders with metropoly® 3d People Characters. Compatible with 3ds Max®, Maya®, Cinema 4D®, Blender®, Unreal Engine®, Lightwave®, SketchUp®, Rhino® and anima® with support for the best renderers in the industry. We work with passion combining technology and craftsmanship, a perfect union to obtain realistic 3D characters. Through the use of modern 3D photogrammetric scanning technologies and the craftwork of our group of artists, we strive to make Metropoly 3D People near to perfection. Our 3D human models are designed and optimized to offer the best performance during rendering, adding details where they are really needed. For our static models, we create meshes with about 40K polygons while the 3D characters for animation are retopologized to offer the best deformation during the animation and designed to be easily edited and modified.
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