Ultimate Unwrap 3D
Ultimate Unwrap 3D is a standalone UV mapping software for unfolding and unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping tools for those difficult to map areas on a model. The Pro version includes a full-featured set of additional UV mapping editing tools, such as straightening, aligning, packing, and seaming. It is ideal for artists, professionals, modellers, game developers, and hobbyists, and easy enough to use for all levels of computer users. Ultimate Unwrap 3D supports over 100 file formats, including FBX, DAE, ASE, DXF, LWO, OBJ, and DirectX. We support 3ds Max, Maya, SoftImage, Cinema 4D, Lightwave, Modo, Sketchup, and many more! Interactive seam picking mode. For marking seams in the 3D views. Repainting UVs for creating texture atlases from multiple textures. AutoTD UV islands. Scales UVs using the average texel density.
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metropoly
Stunning photo-scanned 3D people models. Add life to your architectural visualization projects and renders with metropoly® 3d People Characters. Compatible with 3ds Max®, Maya®, Cinema 4D®, Blender®, Unreal Engine®, Lightwave®, SketchUp®, Rhino® and anima® with support for the best renderers in the industry. We work with passion combining technology and craftsmanship, a perfect union to obtain realistic 3D characters. Through the use of modern 3D photogrammetric scanning technologies and the craftwork of our group of artists, we strive to make Metropoly 3D People near to perfection. Our 3D human models are designed and optimized to offer the best performance during rendering, adding details where they are really needed. For our static models, we create meshes with about 40K polygons while the 3D characters for animation are retopologized to offer the best deformation during the animation and designed to be easily edited and modified.
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering. Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
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FPrime
FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
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