WwiseAudiokinetic
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Related Products
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About
Wwise is a cross-platform interactive audio middleware solution for software developers who need to integrate interactive audio into video games and other immersive audio projects. Wwise increases the productivity and creativity of the entire team, simplifies the work of programmers, and empowers audio teams to deliver superior immersive gaming and interactive audio experiences.
Wwise offers real-time in-game preview capabilities and a rich set of functionalities, including sound authoring, dynamic mixing, 3D spatial audio, interactive music, and synthesis.
Wwise integrates seamlessly with all major game development platforms, including Unreal Engine, Unity, Cryengine, and many others. Developers also have access to complete API and SDK toolkits.
Over 1000 game and AR/VR titles are developed every year using Wwise, and with partnerships with the largest developers worldwide, 70% of the global AAA game market uses Wwise.
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About
raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Supported
Chromebook
Not Supported
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Audience
Video game developpers, AR/VR software developpers, Location Based Entertainment (LBE), automotive industry, simulation and learning software, consumer electronics
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Audience
Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Not Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and VideosNo images available
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Screenshots and Videos |
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Pricing
Free for Indie developers
Free Version
Supported
Free Trial
Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationAudiokinetic
Canada
www.audiokinetic.com
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Company Informationraylib
www.raylib.com
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Alternatives |
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Categories |
Categories |
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Integrations
Android
Not Supported
Apple iOS
Not Supported
Apple iPadOS
Not Supported
C
Not Supported
C#
Not Supported
DragonFly BSD
Not Supported
FreeBSD
Not Supported
FreeBSD Jails
Not Supported
Go
Not Supported
HTML
Not Supported
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Integrations
Android
Supported
Apple iOS
Supported
Apple iPadOS
Supported
C
Supported
C#
Supported
DragonFly BSD
Supported
FreeBSD
Supported
FreeBSD Jails
Supported
Go
Supported
HTML
Supported
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