TypeGPUSoftware Mansion
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Related Products
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About
Three.js is a JavaScript 3D library. The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples. To actually be able to display anything with three.js, we need three things, scene, camera, and renderer, so that we can render the scene with the camera. In addition to the WebGLRenderer, Three.js comes with a few others, often used as fallbacks for users with older browsers or for those who don't have WebGL support for some reason. Create a loop that causes the renderer to draw the scene every time the screen is refreshed (on a typical screen this means 60 times per second). Anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there.
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About
TypeGPU is a TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way. It is designed to change the way developers work with GPU rendering and computing by bringing stronger structure, validation, and developer experience to WebGPU workflows. TypeGPU helps developers easily encode and decode GPU data, using typed binary so they do not have to think about raw bytes when writing GPU programs. Complex data types such as structs and arrays can be described directly, while TypeScript automatically validates outgoing and incoming data. It works on React Native through react-native-wgpu, expanding WebGPU development beyond the browser. TypeGPU’s roadmap is focused on end-to-end type safety on the GPU through interoperating primitives such as data structures, buffers, bind groups, a linker, functions, pipelines, and imperative code.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Supported
Chromebook
Supported
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Designers, developers and any user seeking a solution to animate 3D elements
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Audience
TypeScript developers wanting to build GPU rendering and computing applications with type-safe, declarative WebGPU resource management
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationThree.js
threejs.org
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Company InformationSoftware Mansion
Founded: 2012
Poland
docs.swmansion.com/TypeGPU/
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Alternatives |
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Categories |
Categories |
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Integrations
8th Wall
Supported
Azure Static Web Apps
Supported
JavaScript
Not Supported
Lovable
Supported
MusicVid
Supported
React Native
Not Supported
TypeScript
Not Supported
Zapworks
Supported
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Integrations
8th Wall
Not Supported
Azure Static Web Apps
Not Supported
JavaScript
Supported
Lovable
Not Supported
MusicVid
Not Supported
React Native
Supported
TypeScript
Supported
Zapworks
Not Supported
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