SpriteKit

SpriteKit

Apple
view3dscene

view3dscene

Castle Game Engine
+
+

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About

SpriteKit is Apple's 2D game development framework that provides a graphics rendering and animation infrastructure for animating textured images, or sprites. It leverages Metal to achieve high-performance rendering and integrates seamlessly with other Apple frameworks like ARKit and SceneKit, allowing for the creation of immersive augmented reality experiences. Developers can utilize SpriteKit's scene editor within Xcode to design and preview game levels, characters, and animations, streamlining the development process. The framework also supports physics simulations, particle systems, and various special effects, enabling the creation of dynamic and interactive game environments. With its intuitive API and robust toolset, SpriteKit simplifies the development of engaging 2D games and applications across Apple's platforms.

About

view3dscene is a viewer for many 3D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL and (2D) Spine JSON and sprite sheets (in CGE, Cocos2d, Starling XML formats). Explore the virtual world with collisions, gravity, animations, sensors, shadows, mirrors, shaders, and more. You can also convert all models to X3D. If you already have Castle Game Engine, then just run view3dscene executable in CGE bin subdirectory. There's no need to download it separately. All the 3D and 2D model formats supported by Castle Game Engine can be opened, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, Spine JSON. Various navigation modes are available. Examine (easily rotate and move the whole model), walk (walk like in FPS games, with collision detection, gravity and related features available), fly (similar to Walk but without gravity), 2D. You can convert between X3D classic and XML encodings (in both directions), and you can convert from VRML 2 to X3D.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers seeking a tool to create high-performance 2D games with rich graphics and animations using Apple's native frameworks

Audience

Designers and any user looking for a solution to open, visualize, and convert various 3D model formats

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Apple
Founded: 1976
United States
developer.apple.com/documentation/spritekit/

Company Information

Castle Game Engine
United States
castle-engine.io/view3dscene.php

Alternatives

Alternatives

CAD Assistant

CAD Assistant

Open Cascade
3D_Analyzer

3D_Analyzer

CoreTechnologie

Categories

Categories

Integrations

ARKit
Apple iOS
Apple iPadOS
Apple tvOS
Apple watchOS
GameplayKit
JSON
Raspberry Pi OS
SceneKit
Swift
Wavefront LIMS
Xcode

Integrations

ARKit
Apple iOS
Apple iPadOS
Apple tvOS
Apple watchOS
GameplayKit
JSON
Raspberry Pi OS
SceneKit
Swift
Wavefront LIMS
Xcode
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