RealityKitApple
|
smartARMechdyne Corporation
|
|||||
Related Products
|
||||||
About
Use the RealityKit framework to implement high-performance 3D simulation and rendering. RealityKit leverages information provided by the ARKit framework to seamlessly integrate virtual objects into the real world. Use RealityKit’s rich functionality to create compelling augmented reality (AR) experiences. Import fully formed assets, including sophisticated compositions that you make with the Reality Composer app, or build them from meshes, materials, and textures. Place audio sources in the environment. Animate objects, both manually and with physics simulations. Respond to user input and changes in the environment. Synchronize across devices, enabling group AR experiences. Design your app’s visual look and behaviors in Reality Composer, and complete the gameplay experience by using custom RealityKit code. Create a multiplayer game with ARKit, RealityKit, and Swift using the SwiftStrike app as a guide.
|
About
Developed for companies who build large and complex scale prototypes where the goal is to reduce the number or variations of prototypes produced. smartAR™ augments a digital twin over top a live camera feed of a real world, physical object, maintaining scale, placement and position of the CAD model relative to the object. A tablet is used to view the digital twin but the tablet’s position and orientation is monitored by an external motion tracking system. Tracking the tablet enables very high precision when overlaying a digital twin on a real world object. As the user moves around the physical object, virtual images on the tablet remain fixed relative to the object. Virtual data can be ‘snapped to position’ on the real world object with accuracy better than 3 millimeters in most stationary views. Mechdyne’s TGX software is used to access high resolution CAD data from a central workstation/servers to minimize latency on the tablet.
|
|||||
Platforms Supported
Windows
Not Supported
Mac
Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
Developers requiring a solution to simulate and render 3D content for use in their augmented reality apps
|
Audience
Organizations searching an augmented reality design platform
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
|||||
Company InformationApple
Founded: 1976
United States
developer.apple.com/documentation/realitykit
|
Company InformationMechdyne Corporation
Founded: 1996
United States
www.mechdyne.com/software-services/software-solutions/smartar-augmented-reality-design-tool/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
||||||
|
|
|
|||||
Categories |
Categories |
|||||
Integrations
Fieldshare
Not Supported
|
||||||
|
|
|