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About

Use the RealityKit framework to implement high-performance 3D simulation and rendering. RealityKit leverages information provided by the ARKit framework to seamlessly integrate virtual objects into the real world. Use RealityKit’s rich functionality to create compelling augmented reality (AR) experiences. Import fully formed assets, including sophisticated compositions that you make with the Reality Composer app, or build them from meshes, materials, and textures. Place audio sources in the environment. Animate objects, both manually and with physics simulations. Respond to user input and changes in the environment. Synchronize across devices, enabling group AR experiences. Design your app’s visual look and behaviors in Reality Composer, and complete the gameplay experience by using custom RealityKit code. Create a multiplayer game with ARKit, RealityKit, and Swift using the SwiftStrike app as a guide.

About

SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.

Platforms Supported

Windows Not Supported
Mac Supported
Linux Not Supported
Cloud Supported
On-Premises Not Supported
iPhone Supported
iPad Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Not Supported
Mac Supported
Linux Not Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Supported
Android Not Supported
Chromebook Not Supported

Audience

Developers requiring a solution to simulate and render 3D content for use in their augmented reality apps

Audience

iOS and macOS developers seeking a tool to incorporate sophisticated 3D graphics and animations into their applications, leveraging a high-level framework that simplifies the complexities of 3D rendering

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Not Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Pricing

Free
Free Version Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

Apple
Founded: 1976
United States
developer.apple.com/documentation/realitykit

Company Information

SceneKit
Founded: 1976
United States
developer.apple.com/documentation/scenekit/

Alternatives

Alternatives

SpriteKit

SpriteKit

Apple
ARKit

ARKit

Apple
DGArt

DGArt

nitrio

Categories

Categories

Game Engines Supported

Integrations

Apple iOS Not Supported
Apple iPadOS Not Supported
Fieldshare Supported
Metal Not Supported
OpenGL Not Supported
SpriteKit Not Supported
Xcode Not Supported

Integrations

Apple iOS Supported
Apple iPadOS Supported
Fieldshare Not Supported
Metal Supported
OpenGL Supported
SpriteKit Supported
Xcode Supported
Claim RealityKit and update features and information
Claim RealityKit and update features and information
Claim SceneKit and update features and information
Claim SceneKit and update features and information