RenderManPixar
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Related Products
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About
Raylectron took many years of research and testing. Creating such software is not an easy task. While Raytracing exist already for many years prior to Raylectron, they are not photorealistic. To achieve photorealism, tracing the light path to illuminate the objects in a scene requires the understanding of the law of physics, such as photons and how they interact with the surface of the object they hit. In real life, photons travel at the speed of light, hence everything is illuminated almost instantly (to our perception). But as a computer program, this can not be done so easily. First, speed is a big issue. Computers do not calculate anywhere near the speed of light. Furthermore, the mathematics involved is extremely complex. All of the features combined into one single software. Select from a wide range of illumination and a combination of them. Texturing your model has never been so easy, in real-time!
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About
Advanced technology from Pixar Animation Studios for rendering VFX and animation. With a new state-of-the-art framework optimized for physically-based rendering, RenderMan can deliver unmatched flexibility for any production pipeline. Not only is RenderMan used for our own feature films at Pixar, it is also used throughout the industry for rendering Visual Effects and animation, making scalability and versatility one of its core strengths. Now you can get out-of-box production tools straight from Pixar Animation Studios, including materials and light transport, no development required. Physically based shading allows RenderMan to deliver highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Much research and development has gone into making these traditionally expensive effects a production reality. Materials come fully loaded with all of the creative options.
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Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Studios seeking for a photorealistic rendering software
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Audience
Animation studios that need a robust, fast and cutting edge rendering solution to render advanced visual effects and animation
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
$99.95 per license
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
$5 per lincense
Free Version
Not Supported
Free Trial
Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
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Company InformationRaylectron
Canada
raylectron.com/webver2/
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Company InformationPixar
Founded: 1986
United States
renderman.pixar.com
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Conductor
Not Supported
Dock
Not Supported
ForRender
Not Supported
Fox Renderfarm
Not Supported
Google Cloud Platform
Not Supported
GridMarkets
Not Supported
Houdini
Not Supported
Katana
Not Supported
Maya
Not Supported
PlantFactory
Not Supported
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Integrations
Conductor
Supported
Dock
Supported
ForRender
Supported
Fox Renderfarm
Supported
Google Cloud Platform
Supported
GridMarkets
Supported
Houdini
Supported
Katana
Supported
Maya
Supported
PlantFactory
Supported
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