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About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

About

raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Audience

Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

OpenGL
Founded: 1991
www.opengl.org

Company Information

raylib
www.raylib.com

Alternatives

WebGL

WebGL

KHRONOS

Alternatives

Cocos2d-x

Cocos2d-x

Cocos
Nakama

Nakama

Heroic Labs

Categories

Categories

Integrations

Android
Apple iOS
Apple iPadOS
Ubuntu
Alacritty
Amazon EC2 G4 Instances
C
C#
DragonFly BSD
FreeBSD
FreeBSD Jails
Go
Haiku
Lua
NetBSD
OpenBSD
R
Raspberry Pi OS
WezTerm
Windows 11

Integrations

Android
Apple iOS
Apple iPadOS
Ubuntu
Alacritty
Amazon EC2 G4 Instances
C
C#
DragonFly BSD
FreeBSD
FreeBSD Jails
Go
Haiku
Lua
NetBSD
OpenBSD
R
Raspberry Pi OS
WezTerm
Windows 11
Claim OpenGL and update features and information
Claim OpenGL and update features and information
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Claim raylib and update features and information