WebGL

WebGL

KHRONOS
+
+

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About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

About

OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Audience

Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

OpenGL
Founded: 1991
www.opengl.org

Company Information

KHRONOS
United States
www.khronos.org/webgl/

Alternatives

Alternatives

WebGL

WebGL

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O3DE

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LarkXR

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Categories

Categories

Integrations

Amazon EC2 G4 Instances
Android
Apple iOS
Cocos Creator
Exclusive Addons
GameplayKit
Google
Google Cloud Platform
Intratech 3D PDF Exporter
ML Console
Microsoft 365
Microsoft Edge
Miele-LXIV
Phaser
Safari
Slice:Drop
Stack Overflow for Teams
SuperMap GIS
Ubuntu
Windows 10

Integrations

Amazon EC2 G4 Instances
Android
Apple iOS
Cocos Creator
Exclusive Addons
GameplayKit
Google
Google Cloud Platform
Intratech 3D PDF Exporter
ML Console
Microsoft 365
Microsoft Edge
Miele-LXIV
Phaser
Safari
Slice:Drop
Stack Overflow for Teams
SuperMap GIS
Ubuntu
Windows 10
Claim OpenGL and update features and information
Claim OpenGL and update features and information
Claim WebGL and update features and information
Claim WebGL and update features and information