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About

LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxCoreRender is built on physically based equations that model the transportation of light. LuxCoreRender uses OpenCL to run on any number of CPUs and/or GPUs available. LuxCoreRender is and will always be free software, both for private and commercial use. LuxCoreRender is a physically based and unbiased rendering engine based on state of the art algorithms. A showcase of what LuxCoreRender users have been able to achieve. LuxCoreRender features a variety of material types. Apart from generic materials such as matte and glossy, physically accurate representations of metal, glass, and car paint are present. LuxCoreRender supports dynamic and interactive scene editing.

About

NVIDIA PhysicsNeMo is an open source Python deep-learning framework for building, training, fine-tuning, and inferring physics-AI models that combine physics knowledge with data to accelerate simulations, create high-fidelity surrogate models, and enable near-real-time predictions across domains such as computational fluid dynamics, structural mechanics, electromagnetics, weather and climate, and digital twin applications. It provides scalable, GPU-accelerated tools and Python APIs built on PyTorch and released under the Apache 2.0 license, offering curated model architectures including physics-informed neural networks, neural operators, graph neural networks, and generative AI–based approaches so developers can harness physics-driven causality alongside observed data for engineering-grade modeling. PhysicsNeMo includes end-to-end training pipelines from geometry ingestion to differential equations, reference application recipes to jump-start workflows.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Anyone who needs a physically based and unbiased rendering engine to accurately simulate the flow of light according to physical equations

Audience

Researchers, engineers, and developers who need an open source Python AI framework to build, train, fine-tune, and deploy physics-informed machine learning models for simulation, digital twins, and real-time prediction

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

LuxCoreRender
luxcorerender.org

Company Information

NVIDIA
Founded: 1993
United States
developer.nvidia.com/physicsnemo

Alternatives

RenderMan

RenderMan

Pixar

Alternatives

Indigo Renderer

Indigo Renderer

Indigo Renderer
FEATool Multiphysics

FEATool Multiphysics

Precise Simulation
COMSOL Multiphysics

COMSOL Multiphysics

Comsol Group

Categories

Categories

Integrations

PyTorch
Python
RenderStreet
iRender

Integrations

PyTorch
Python
RenderStreet
iRender
Claim LuxCoreRender and update features and information
Claim LuxCoreRender and update features and information
Claim NVIDIA PhysicsNeMo and update features and information
Claim NVIDIA PhysicsNeMo and update features and information