Hiro Game DevelopmentHeroic Labs
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WwiseAudiokinetic
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Related Products
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About
Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.
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About
Wwise is a cross-platform interactive audio middleware solution for software developers who need to integrate interactive audio into video games and other immersive audio projects. Wwise increases the productivity and creativity of the entire team, simplifies the work of programmers, and empowers audio teams to deliver superior immersive gaming and interactive audio experiences.
Wwise offers real-time in-game preview capabilities and a rich set of functionalities, including sound authoring, dynamic mixing, 3D spatial audio, interactive music, and synthesis.
Wwise integrates seamlessly with all major game development platforms, including Unreal Engine, Unity, Cryengine, and many others. Developers also have access to complete API and SDK toolkits.
Over 1000 game and AR/VR titles are developed every year using Wwise, and with partnerships with the largest developers worldwide, 70% of the global AAA game market uses Wwise.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Game developers seeking a solution to enhance their titles with robust metagame features
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Audience
Video game developpers, AR/VR software developpers, Location Based Entertainment (LBE), automotive industry, simulation and learning software, consumer electronics
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Not Supported
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API
Offers API
Not Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and VideosNo images available
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
Free for Indie developers
Free Version
Supported
Free Trial
Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Supported
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Company InformationHeroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/
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Company InformationAudiokinetic
Canada
www.audiokinetic.com
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Categories |
Categories |
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Integrations
C#
Supported
C++
Supported
JSON
Supported
Nakama
Supported
Satori LiveOps
Supported
Unity
Supported
Unreal Engine
Supported
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Integrations
C#
Not Supported
C++
Not Supported
JSON
Not Supported
Nakama
Not Supported
Satori LiveOps
Not Supported
Unity
Not Supported
Unreal Engine
Not Supported
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