Wwise

Wwise

Audiokinetic
+
+

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About

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

About

Wwise is a cross-platform interactive audio middleware solution for software developers who need to integrate interactive audio into video games and other immersive audio projects. Wwise increases the productivity and creativity of the entire team, simplifies the work of programmers, and empowers audio teams to deliver superior immersive gaming and interactive audio experiences. Wwise offers real-time in-game preview capabilities and a rich set of functionalities, including sound authoring, dynamic mixing, 3D spatial audio, interactive music, and synthesis. Wwise integrates seamlessly with all major game development platforms, including Unreal Engine, Unity, Cryengine, and many others. Developers also have access to complete API and SDK toolkits. Over 1000 game and AR/VR titles are developed every year using Wwise, and with partnerships with the largest developers worldwide, 70% of the global AAA game market uses Wwise.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Game developers seeking a solution to enhance their titles with robust metagame features

Audience

Video game developpers, AR/VR software developpers, Location Based Entertainment (LBE), automotive industry, simulation and learning software, consumer electronics

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

No images available

Pricing

No information available.
Free Version
Free Trial

Pricing

Free for Indie developers
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Company Information

Audiokinetic
Canada
www.audiokinetic.com

Alternatives

Satori LiveOps

Satori LiveOps

Heroic Labs

Alternatives

Nakama

Nakama

Heroic Labs
Nakama

Nakama

Heroic Labs

Categories

Categories

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Claim Hiro Game Development and update features and information
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