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About

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

About

Photon Engine is a powerful networking framework that enables developers to build and scale real-time multiplayer games across multiple platforms, including mobile, PC, consoles, and VR/AR devices. It offers specialized solutions like Photon Fusion, which delivers high-performance state synchronization with various network topologies, and Photon Quantum, a fully deterministic engine that eliminates the need for netcode, ensuring zero-lag gameplay with strong cheat protection. With built-in matchmaking, low-latency communication, and cross-platform support, Photon Engine simplifies multiplayer game development while providing a scalable infrastructure through its global Photon Cloud hosting. This allows developers to focus on creating immersive gaming experiences without the complexities of backend management.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Game developers seeking a solution to enhance their titles with robust metagame features

Audience

Game developers and studios looking to build, scale, and optimize real-time multiplayer experiences across various platforms with reliable networking and low-latency performance

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Company Information

Photon Engine
Founded: 2003
Germany
www.photonengine.com

Alternatives

Satori LiveOps

Satori LiveOps

Heroic Labs

Alternatives

brainCloud

brainCloud

bitHeads
OptoCompiler

OptoCompiler

Synopsys
Photon OS

Photon OS

VMware
Nakama

Nakama

Heroic Labs
OptSim

OptSim

Synopsys

Categories

Categories

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Claim Hiro Game Development and update features and information
Claim Hiro Game Development and update features and information
Claim Photon Engine and update features and information
Claim Photon Engine and update features and information