WebGL

WebGL

KHRONOS
+
+

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About

Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.

About

OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Indie game developers wanting a free framework tool that offers rapid development and deployment across multiple platforms

Audience

Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Gideros
www.gideros.rocks/

Company Information

KHRONOS
United States
www.khronos.org/webgl/

Alternatives

Cocos2d-x

Cocos2d-x

Cocos

Alternatives

Miele-LXIV

Miele-LXIV

DICOM Software
SpriteKit

SpriteKit

Apple
AWS GameKit

AWS GameKit

Amazon

Categories

Categories

Integrations

Apple iPadOS
Avaturn
C++
Capture
Cocos Creator
Google
Google Cloud Platform
HTML
Intratech 3D PDF Exporter
Java
Microsoft 365
MolView
Objective-C
Phaser
Rapport
Safari
Ubuntu
Union Avatars
Urlbox
WebAssembly

Integrations

Apple iPadOS
Avaturn
C++
Capture
Cocos Creator
Google
Google Cloud Platform
HTML
Intratech 3D PDF Exporter
Java
Microsoft 365
MolView
Objective-C
Phaser
Rapport
Safari
Ubuntu
Union Avatars
Urlbox
WebAssembly
Claim Gideros and update features and information
Claim Gideros and update features and information
Claim WebGL and update features and information
Claim WebGL and update features and information