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About

Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.

About

Objective-C is the primary programming language you use when writing software for OS X and iOS. It’s a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime. When building apps for OS X or iOS, you’ll spend most of your time working with objects. Those objects are instances of Objective-C classes, some of which are provided for you by Cocoa or Cocoa Touch and some of which you’ll write yourself.

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Supported
On-Premises Supported
iPhone Supported
iPad Supported
Android Supported
Chromebook Supported

Audience

Indie game developers wanting a free framework tool that offers rapid development and deployment across multiple platforms

Audience

Programmers and Mac and iOS developers

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Not Supported

API

Offers API Supported

API

Offers API Not Supported

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version Supported
Free Trial Not Supported

Pricing

No information available.
Free Version Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Company Information

Gideros
www.gideros.rocks/

Company Information

Objective-C
Founded: 1984
developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Introduction/Introduction.html

Alternatives

Cocos2d-x

Cocos2d-x

Cocos

Alternatives

SpriteKit

SpriteKit

Apple
Odin

Odin

Odin Language
AWS GameKit

AWS GameKit

Amazon

Categories

Game Engines Supported

Categories

Integrations

Amp Not Supported
Apple iPadOS Supported
Claude Mythos 5.1 Not Supported
Claude Opus 4.8 Not Supported
Claude Opus 5 Not Supported
CodeScene Not Supported
Fuse Open Not Supported
Gemini 3.5 Flash-Lite Not Supported
Grok 4.5 Not Supported
JSON Formatter Not Supported
LEADTOOLS Recognition SDK Not Supported
Lua Supported
Miele-LXIV Not Supported
Muse Spark 1.3 Not Supported
Parse Not Supported
Sonatype Nexus Repository Not Supported
SourceDebug Not Supported
Synth Not Supported
Xcode Not Supported
jEdit Not Supported

Integrations

Amp Supported
Apple iPadOS Not Supported
Claude Mythos 5.1 Supported
Claude Opus 4.8 Supported
Claude Opus 5 Supported
CodeScene Supported
Fuse Open Supported
Gemini 3.5 Flash-Lite Supported
Grok 4.5 Supported
JSON Formatter Supported
LEADTOOLS Recognition SDK Supported
Lua Not Supported
Miele-LXIV Supported
Muse Spark 1.3 Supported
Parse Supported
Sonatype Nexus Repository Supported
SourceDebug Supported
Synth Supported
Xcode Supported
jEdit Supported
Claim Gideros and update features and information
Claim Gideros and update features and information
Claim Objective-C and update features and information
Claim Objective-C and update features and information