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About

Instant, real-time reports and analytics for features, player behavior, game performance, and monetization. Fully scalable cloud platform that adheres to security and compliance frameworks. You don't need to build, configure, or manage a backend. Always-on access to game data through visual heatmaps and dashboards that identify activity and behavior trends. Pre-built social modules you can use to rapidly increase engagement across more players and improve game marketability. No need to configure or manage servers or integrations. Simply connect your game to the GamerGraph cloud platform, and in less than 2 minutes, you’ll have real-time access to comprehensive player and game analytics. Connect your game to GamerGraph using an Unreal blueprint, Unity Prefab, or a few lines of your own code. As soon as the game is played, your dashboard is immediately populated with data in simple, easy-to-read graphs that function in real-time.

About

raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Game development solution for DevOps teams wanting to use game data to reduce churn, increase playtime, and personalize the player experience

Audience

Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

$99 per month
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

GamerGraph
Founded: 2020
United States
www.gamergraph.io

Company Information

raylib
www.raylib.com

Alternatives

Alternatives

PlayFab

PlayFab

Microsoft
AWS GameKit

AWS GameKit

Amazon
Nakama

Nakama

Heroic Labs

Categories

Categories

Integrations

Android
Apple iOS
Apple iPadOS
C
C#
DragonFly BSD
FreeBSD
FreeBSD Jails
Go
HTML
Haiku
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Windows 11
Zig

Integrations

Android
Apple iOS
Apple iPadOS
C
C#
DragonFly BSD
FreeBSD
FreeBSD Jails
Go
HTML
Haiku
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Windows 11
Zig
Claim GamerGraph and update features and information
Claim GamerGraph and update features and information
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Claim raylib and update features and information