Direct3D

Direct3D

Microsoft
WebGL

WebGL

KHRONOS
+
+

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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.

Platforms Supported

Windows Supported
Mac Not Supported
Linux Not Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Not Supported
Mac Not Supported
Linux Not Supported
Cloud Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Designers, visual artists and developers in need of a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES

Support

Phone Support Not Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Pricing

No information available.
Free Version Not Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

KHRONOS
United States
www.khronos.org/webgl/

Alternatives

Alternatives

Redshift

Redshift

Maxon
Miele-LXIV

Miele-LXIV

DICOM Software
WebGL

WebGL

KHRONOS

Categories

3D Rendering Supported

Categories

3D Rendering Supported

Integrations

Avaturn Not Supported
Capture Not Supported
Gideros Not Supported
Google Not Supported
Google Chrome Not Supported
Google Cloud Platform Not Supported
ML Console Not Supported
Microsoft 365 Not Supported
Microsoft Edge Not Supported
MolView Not Supported
Mozilla Firefox Not Supported
Phaser Not Supported
PixiJS Not Supported
Rapport Not Supported
Sante DICOM Viewer Supported
Slack Not Supported
Slice:Drop Not Supported
Stack Overflow for Teams Not Supported
SuperMap GIS Not Supported
Union Avatars Not Supported

Integrations

Avaturn Supported
Capture Supported
Gideros Supported
Google Supported
Google Chrome Supported
Google Cloud Platform Supported
ML Console Supported
Microsoft 365 Supported
Microsoft Edge Supported
MolView Supported
Mozilla Firefox Supported
Phaser Supported
PixiJS Supported
Rapport Supported
Sante DICOM Viewer Not Supported
Slack Supported
Slice:Drop Supported
Stack Overflow for Teams Supported
SuperMap GIS Supported
Union Avatars Supported
Claim Direct3D and update features and information
Claim Direct3D and update features and information
Claim WebGL and update features and information
Claim WebGL and update features and information