Direct3D

Direct3D

Microsoft
Smelter

Smelter

Software Mansion
+
+

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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

Smelter is a real-time video compositing toolkit for low-latency multimedia composition in live streams and pre-recorded videos. It lets developers combine live feeds, screen recordings, pre-recorded videos, audio, embedded websites, text, graphics, animations, transitions, overlays, and custom shaders into a single video composition or live stream. Smelter is designed for use cases that demand immediate responsiveness, such as live streaming, broadcasting, video conferencing, interactive webinars, meetings, and production studios. It supports multiple sources at the same time without frame drops, allows layouts to change on the fly, and can mix or enrich video content, both live and offline, before saving the result as a file. The toolkit offers a browser-based experience that runs high-performance video processing with WASM and can leverage GPU rendering through WebGL or WebGPU.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Real-time media developers, streaming platforms, and video product teams that need programmable low-latency compositing for live streams, broadcasts, video conferences, and interactive multimedia workflows

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

Software Mansion
Founded: 2012
Poland
smelter.dev/

Alternatives

Alternatives

Redshift

Redshift

Maxon
EarthChannel

EarthChannel

EarthChannel Communications
WebGL

WebGL

KHRONOS
Wowza

Wowza

Wowza Media Systems

Categories

Categories

Integrations

Docker
Elixir
Membrane
React
Sante DICOM Viewer
TypeScript

Integrations

Docker
Elixir
Membrane
React
Sante DICOM Viewer
TypeScript
Claim Direct3D and update features and information
Claim Direct3D and update features and information
Claim Smelter and update features and information
Claim Smelter and update features and information