Direct3DMicrosoft
|
SmelterSoftware Mansion
|
|||||
Related Products
|
||||||
About
Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.
|
About
Smelter is a real-time video compositing toolkit for low-latency multimedia composition in live streams and pre-recorded videos. It lets developers combine live feeds, screen recordings, pre-recorded videos, audio, embedded websites, text, graphics, animations, transitions, overlays, and custom shaders into a single video composition or live stream. Smelter is designed for use cases that demand immediate responsiveness, such as live streaming, broadcasting, video conferencing, interactive webinars, meetings, and production studios. It supports multiple sources at the same time without frame drops, allows layouts to change on the fly, and can mix or enrich video content, both live and offline, before saving the result as a file. The toolkit offers a browser-based experience that runs high-performance video processing with WASM and can leverage GPU rendering through WebGL or WebGPU.
|
|||||
Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU
|
Audience
Developers building streaming and video applications that need to compose, process, and enhance live or prerecorded video with low latency
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Supported
|
API
Offers API
Supported
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
|
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Not Supported
|
|||||
Company InformationMicrosoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d
|
Company InformationSoftware Mansion
Founded: 2012
Poland
smelter.dev/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
||||||
|
|
||||||
Categories |
Categories |
|||||
Integrations
Docker
Not Supported
Elixir
Not Supported
Membrane
Not Supported
React
Not Supported
Sante DICOM Viewer
Supported
TypeScript
Not Supported
|
Integrations
Docker
Supported
Elixir
Supported
Membrane
Supported
React
Supported
Sante DICOM Viewer
Not Supported
TypeScript
Supported
|
|||||
|
|
|