Direct3DMicrosoft
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Related Products
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About
Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.
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About
Shaders is a component-based library designed to bring GPU-accelerated visual effects directly into modern web applications, enabling developers and designers to create interactive, high-performance visuals using WebGPU in the browser. It provides a declarative system where users can compose effects such as animated backgrounds, image distortions, lighting effects, and dynamic UI elements as reusable components compatible with frameworks like React, Vue, Svelte, Solid, and vanilla JavaScript. It includes a visual design editor that allows users to experiment with effects in real time and then export clean, production-ready code that can be seamlessly integrated into frontend projects, reducing the need for low-level shader programming. It offers a growing library of presets and collections, allowing users to quickly implement complex visual styles such as gradients, holographic effects, liquid animations, and ASCII transformations without building them from scratch.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU
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Audience
Frontend developers and design engineers needing to create high-performance, interactive web visuals and effects using reusable GPU-powered components without deep graphics programming knowledge
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Free Trial
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Pricing
$15 per month
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationMicrosoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d
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Company InformationShaders
Founded: 2025
United States
shaders.com
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Categories |
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Integrations
Bolt.new
Claude
Cursor
JavaScript
Lovable
Model Context Protocol (MCP)
React
Sante DICOM Viewer
Solid
Svelte
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Integrations
Bolt.new
Claude
Cursor
JavaScript
Lovable
Model Context Protocol (MCP)
React
Sante DICOM Viewer
Solid
Svelte
|
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