Direct3D

Direct3D

Microsoft
+
+

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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

Penguin brings freehand sketching, watercolor painting, cartoon-like rendering and technical illustration to Rhino and AutoCAD. Penguin is a conceptual, sketch and cartoon, non-photometric scan line renderer. With Penguin you can create stylized images of your models with an artistic look for enhanced graphic and visual appeal. Penguin 2.0 runs inside Rhino and has the same hardware requirements. Rhino with Penguin runs on ordinary Windows desktop and laptop computers. No special hardware is needed beyond what is required for AutoCAD. Penguin 2.0 is completely integrated with Rhino. All of its configuration dialogs can be accessed as any other Rhino dialog would be, inside Rhino properties or object properties. The dockable object properties panel updates while other commands run or while changing the selection. Penguin 2.0 supports any Rhino native object, including 2D objects like dimensions or curves. You can define specific settings for those objects like any other object.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Conceptual, sketch and cartoon, non-photometric scan line rendering solution for anyone

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

Penguin
www.penguin3d.com

Alternatives

Alternatives

Redshift

Redshift

Maxon
Flamingo nXt

Flamingo nXt

Robert McNeel & Associates
WebGL

WebGL

KHRONOS
RhinoCAM

RhinoCAM

MecSoft Corporation

Categories

Categories

Integrations

AutoCAD
Birdeye.so
Junos Traffic Vision
Rhino 8
Sante DICOM Viewer

Integrations

AutoCAD
Birdeye.so
Junos Traffic Vision
Rhino 8
Sante DICOM Viewer
Claim Direct3D and update features and information
Claim Direct3D and update features and information
Claim Penguin and update features and information
Claim Penguin and update features and information