GameMaker Language (GML)YoYo Games
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Related Products
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About
Clojure is a robust, practical, and fast programming language with a set of useful features that together form a simple, coherent, and powerful tool. Clojure is a dynamic, general-purpose programming language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming. Clojure is a compiled language, yet remains completely dynamic, every feature supported by Clojure is supported at runtime. Clojure provides easy access to the Java frameworks, with optional type hints and type inference, to ensure that calls to Java can avoid reflection. Clojure is a dialect of Lisp, and shares with Lisp the code-as-data philosophy and a powerful macro system. Clojure is predominantly a functional programming language and features a rich set of immutable, persistent data structures. When a mutable state is needed, Clojure offers a software transactional memory system and reactive Agent system.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Users looking for a solution to streamline and improve their interactive development process to build programs
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationClojure
clojure.org
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Claude Sonnet 3.5
Claude Sonnet 4
CodePal
Codecov
Codestral
DataGrip
DeepSeek
ERNIE Bot
ERNIE X1 Turbo
FOSSA
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Integrations
Claude Sonnet 3.5
Claude Sonnet 4
CodePal
Codecov
Codestral
DataGrip
DeepSeek
ERNIE Bot
ERNIE X1 Turbo
FOSSA
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