GameMaker Language (GML)YoYo Games
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Related Products
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About
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. Initially, BASIC concentrated on supporting straightforward mathematical work, with matrix arithmetic support from its initial implementation as a batch language, and character string functionality being added by 1965. The emergence of BASIC took place as part of a wider movement towards time-sharing systems. Some dialects of BASIC supported matrices and matrix operations, which can be used to solve sets of simultaneous linear algebraic equations. These dialects would directly support matrix operations such as assignment, addition, multiplication (of compatible matrix types), and evaluation of a determinant. BASIC declined in popularity in the 1990s, as more powerful microcomputers came to market and programming languages with advanced features (such as Pascal and C) became tenable on such computers.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Anyone requiring an easy to use Programming Language
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationBASIC
United States
en.wikipedia.org/wiki/BASIC
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
CodePal
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