AudioLM

AudioLM

Google
Pika SFX

Pika SFX

Pika
+
+

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About

AudioLM is a pure audio language model that generates high‑fidelity, long‑term coherent speech and piano music by learning from raw audio alone, without requiring any text transcripts or symbolic representations. It represents audio hierarchically using two types of discrete tokens, semantic tokens extracted from a self‑supervised model to capture phonetic or melodic structure and global context, and acoustic tokens from a neural codec to preserve speaker characteristics and fine waveform details, and chains three Transformer stages to predict first semantic tokens for high‑level structure, then coarse and finally fine acoustic tokens for detailed synthesis. The resulting pipeline allows AudioLM to condition on a few seconds of input audio and produce seamless continuations that retain voice identity, prosody, and recording conditions in speech or melody, harmony, and rhythm in music. Human evaluations show that synthetic continuations are nearly indistinguishable from real recordings.

About

Pika SFX is a sound-effects generation model that turns natural-language direction into focused, ready-to-use audio for video, games, editing workflows, and creative tools. Users simply describe the sound they want, whether it is a glass shattering, a metal door slamming in an empty warehouse, a cork popping and fizzing into a glass, or something more stylized. The model can handle both a single crisp event and longer sequences, with control over material, space, perspective, timing, texture, and mood. It can generate natural Foley, cartoon-style effects, designed fantasy sounds, environmental ambience, and other prompt-driven audio while following the brief closely. Unless requested, it avoids adding unrelated speech, music, or background noise, helping creators generate clean effects that can be dropped directly into a project.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Audio researchers and developers needing a solution for creating realistic speech and music continuations directly from raw audio

Audience

Filmmakers, game developers, editors, creators, and creative-tool builders looking for a solution to generate clean, prompt-faithful Foley, ambience, and designed sound effects

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Google
United States
research.google/blog/audiolm-a-language-modeling-approach-to-audio-generation/

Company Information

Pika
Founded: 2023
United States
experiment.pika.art/blog/pika-audio-models

Alternatives

AudioCraft

AudioCraft

Meta AI

Alternatives

Melodea

Melodea

Audoir
Qwen3-TTS

Qwen3-TTS

Alibaba
MuseNet

MuseNet

OpenAI

Categories

Categories

Integrations

Google Opal
Pika

Integrations

Google Opal
Pika
Claim AudioLM and update features and information
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